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NPC Generator

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Advanced [show]


Robbie Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman is dressed in earthy colors with a white and brown handkerchief worn on her left side and is in decent physical shape. She keeps her long silver hair kept up in a rat tail. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She acts crazy and hedonistic. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Robbie liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has built up a small fortune and can afford her own way.

Motivation: She has a rivalry with the Church that dominates her actions; and to be a adventurer again

Flaws: Insane, Hedonist. Bonds: Rich, Religious, Nature, Job. Occupation: Bowyer

Voice: Sighs a lot, exhausted

Attributes [hide]

Robbie Warmwater, Female Halfling Warlock 8
Small (2'8") Halfling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 33 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)10 (+0) 13 (+1)10 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Flame Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He is physically well-built. His black fur is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a hateful person. He taunts others and blames them for his problems. He can't help but pocket interesting objects he comes across

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Flaws: Insomniac, Antagonistic, Disease. Bonds: Criminal record, Rich. Occupation: Crown-heir

Voice: Shortens vowels

Attributes [hide]

Flame Of Spirit, Male Tabaxi Expert 6
Medium (6'10") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 15 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 9 (-1)14 (+2) 9 (-1)13 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 9
Languages Common, Goblin, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 gp. Black pearl (400 gp). Banded agate (8 gp). Star rose quartz (30 gp). Azurite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Enialis Perceval Burke, Male Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'2" and wears baggy violet pantaloons and a brown scarf. His white hair is still thick. His hazel eyes dart from person to person to random spaces in the air.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of a Mason, who enjoyed hunting, Enialis was taken on many hunting expeditions. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Architect. He struck the Architect job and began his own company from there.

Motivation: Nothing but the best is good enough for him; and wants to open a new tavern

Ideals: Logical, Impeccable. Flaws: Depressed. Bonds: Nature, Job. Occupation: Architect

Voice: Aggressive tone

Attributes [hide]

Enialis Perceval Burke, Male Half-Elf Wizard 1
Medium (5'2") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)10 (+0) 12 (+1)10 (+0)
Skills Arcana +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 130 gp.


Social Check DCs


Gomory Fluke, Female Tiefling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is well dressed, but even with her fine clothing she looks run-down. Her chestnut hair is knotted and matted. She wears a mask on her face.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. Gomory enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She was taken as a slave by a traveling circus and forced to perform When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She's in love; and she has a crush on the local sculptor

Ideals: Artistic. Flaws: Hedonist. Bonds: Slave, Adventurer, Has a crush. Occupation: Armorer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gomory Fluke, Female Tiefling Wizard 11
Medium (4'11") Tiefling, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 55 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)13 (+1) 18 (+4)13 (+1)
Skills Animal Handling +8, Athletics +2
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 3d8-2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 2100 gp. Aquamarine (1400 gp). Alexandrite (1400 gp). Black opal (900 gp). Rose (80 gp). Rhodochrosite (15 gp). Red garnet (80 gp). Freshwater pearl (15 gp). Fiery yellow corundum (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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