Kassoon
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NPC Generator

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Advanced [show]


Ethereal Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her fur is cut close to her head. Her blue eyes lackadaisically let the world flow into them.

Personality: She is a Navigator first and foremost. She believes firmly that knowledge should be universal. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born in the west to a Navigator, Ethereal learned a great deal about her mother's area of expertise. When money was particularly tight she was walking through alleys when she overheard a Navigator hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She's also a talented Jeweler, but doesn't like to broadcast it.

Motivation: Expand her business; and she seems to be bored by most things

Flaws: Antagonistic, Mundane. Bonds: Job, Poor. Occupation: Navigator

Voice: Hollow voice

Attributes [hide]

Ethereal Treat, Female Tabaxi Expert 5
Medium (4'11") Tabaxi, Lawful Good (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)14 (+2) 12 (+1)18 (+4)
Skills Acrobatics +5, Deception +7
Senses Passive Perception 11
Languages Common, Sylvan, Druidic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +7

Possessions: Citrine (80 gp). Red spinel (80 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Margery Mancilla, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she very much looks the part of a Animal Trainer. With wild golden hair. She has several tiny emerald earrings on each ear.

Personality: Confrontational and typically high on some drug or another. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born on a small isolated farm. Her childhood dream was to be a Shipwright, but she was a colossal failure. She now mingles about in high society.

Motivation: Money/treasure; and she is unsatisfied with her job

Flaws: Addict, Antagonistic. Bonds: Job, Rich, Nature. Occupation: Animal Trainer

Voice: Whispers

Attributes [hide]

Margery Mancilla, Female Half-Elf Commoner 5
Medium (5'6") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)17 (+3) 13 (+1)15 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Goblin, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. Embroidered silk and velvet mantle with numerous moonstones (1100 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Jeweled anklet (1000 gp).


Social Check DCs


Nutae Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears bulky blue painted plate armor and is in decent physical shape. His auburn hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Nutae was born in the north. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found.

Ideals: Persistence. Flaws: Terse, Forgetful. Bonds: Family. Occupation: Dyer

Voice: Stutters

Attributes [hide]

Nutae Dalanthan, Male Elf Commoner 13
Medium (5'5") Elf, Chaotic Good (CR 13)
Armor Class 11
Hit Points 10 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 7 (-2)14 (+2) 8 (-1)12 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Terran, Infernal
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1

Possessions: 4000 gp. Zircon (20 gp). Chrysoprase (20 gp). Obsidian (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azaki Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sai, but if one is not available he will default to his lance. He has black hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Energy wise he seems alert and responsive.

History: He was born in the east, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Marry his brother to traveling adventurers; and wants to raise his children well

Ideals: Fighting, Professionalism. Bonds: Family, Immigrant. Occupation: Ploughman

Voice: Smooth and feminine

Attributes [hide]

Azaki Sylvaranth, Male Half-Elf Monk 5
Medium (5'8") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)11 (+0) 13 (+1)9 (-1)
Skills Arcana +3, Performance +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 500 gp. Chrysoprase (60 gp). Rhodochrosite (9 gp). Freshwater pearl (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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