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NPC Generator

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Advanced [show]


Antrara Mohradyllion, Female Dragonborn [Permalink]

Personal [hide]

Description: This western woman wears a green shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. Her clothes are grease stained in places. Her crest is cut close to her head. Her eyes are a pleasant red.

Personality: She is calm most of the time but flees social interaction. She is afraid of women and trembles around them

History: Born in a small village she learned the ways of the warrior from her father. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To reunite with her old friends.

Ideals: Fighting. Flaws: Shy. Bonds: Poor, Immigrant, Adventurer. Occupation: Healer

Voice: High pitched and raspy

Attributes [hide]

Antrara Mohradyllion, Female Dragonborn Rogue 5
Medium (6'3") Dragonborn, Neutral Good (CR 5)
Armor Class 9
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)14 (+2) 9 (-1)14 (+2)
Skills Arcana +5, Deception +5
Senses Passive Perception 9
Languages Common, Infernal, Aquan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 200 gp. Obsidian (6 gp). Star ruby (600 gp).


Social Check DCs


Kali Cheer, Female Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a faded coat and loose pants complete with feathered hat, and a wedding ring on her left hand. She has styled her silver hair well, parting it to the left. She wears crescent spectacles with a black brim.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Energy wise she seems alert and responsive.

History: Kali lived on a farm with her father, near the main road leading to a nearby town. She went to a religious school and was inspired by the priests there in charitable deeds. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: To reunite with her absent father; and her religion dominates her actions

Ideals: Professionalism. Flaws: Antagonistic. Bonds: In love, Family, Religious. Occupation: Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kali Cheer, Female Tiefling Sorcerer 15
Medium (6'1") Tiefling, Lawful Neutral (CR 15)
Armor Class 10
Hit Points 63 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)18 (+4) 15 (+2)14 (+2)
Skills Athletics +6, Intimidation +7
Senses Passive Perception 12
Languages Common, Druidic, Undercommon, Ignan, Gnome
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17666666640

Possessions: 6000 gp. Golden yellow topaz (1000 gp). Hematite (15 gp). Deep green spinel (90 gp). Deep blue spinel (1000 gp). Sard (70 gp). Black pearl (1000 gp). Bloodstone (70 gp).


Social Check DCs


Althaea Nailo, Female Half-Elf [Permalink]

Personal [hide]

Description: An older woman who wears an entirely yellow suit with pastel socks and a vest with buckled shoes, she is not a threatening figure. Her white hair is still thick. Her amber eyes dart from person to person to random spaces in the air.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She does not trust anyone and sleeps with one eye open.

History: Althaea was born the youngest of three triplets. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She moves from town to town, unable to find a place to settle.

Motivation: To pay off her debts; and regain custody of her daughter

Ideals: Passionate. Flaws: Insomniac. Bonds: Family, Immigrant, Debt. Occupation: Miller

Voice: Irish accent

Attributes [hide]

Althaea Nailo, Female Half-Elf Rogue 5
Medium (4'10") Half-Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 7 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 6 (-2)14 (+2) 18 (+4)9 (-1)
Skills Insight +7, Medicine +7
Senses Passive Perception 14
Languages Common, Elven, Sylvan, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Curran Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a cross on it. He has a very tight haircut. His gray eyes dart from person to person.

Personality: Abrasive and pushy, he has a hard time making friends. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Curran was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. As a young adult he joined a group advocating for an improvement in Halfling conditions. After a long history of fighting, Curran and his spouse have recently divorced.

Motivation: He has passion for adventuring and risk; and he'd like to take his coworkers down a peg

Flaws: Antagonistic, Racist. Bonds: Poor, Job, Adventurer. Occupation: Miller

Voice: Eastern European accent

Attributes [hide]

Curran Jamjar, Male Halfling Warrior 2
Small (3'4") Halfling, Lawful Good (CR 2)
Armor Class 15
Hit Points 11 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)19 (+4) 8 (-1)10 (+0) 14 (+2)16 (+3)
Skills Deception +5, Nature +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +6 / 1d6+4, Grapple +4

Possessions: 160 pp. Gold and topaz bottle stopper cork (500 gp). Brass mug with jade inlays (300 gp).


Social Check DCs

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