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NPC Generator

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Advanced [show]


Zedaar Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His crest is cut close to his head. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Ploughman arts, while his mother instructed him in etiquette, music and courtly manner. Zedaar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Zedaar decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has built up a small fortune and can afford his own way.

Motivation: He is wracked by social anxiety; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Addict, Antagonistic, Fearful. Bonds: Rich, Criminal record. Occupation: Ploughman

Voice: Tuts and clicks tongue

Attributes [hide]

Zedaar Jerynomonis, Male Dragonborn Rogue 9
Medium (6'5") Dragonborn, Lawful Evil (CR 9)
Armor Class 13
Hit Points 47 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 13 (+1)13 (+1) 9 (-1)6 (-2)
Skills History +4, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4

Possessions: 7000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Jeweled electrum ring (4000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jillian Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Beneath her clothing is a huge mess of scar tissue. Her blonde hair is braided into rings. Her violet eyes dart from person to person to random spaces in the air.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Jillian is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: When she was but 5 years old her parents immigrated from the west. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Since then, she has sought to make the best of life.

Motivation: Doesn't want to be a Glassblower and was forced into it by her family; and to unite with her sister

Ideals: Optimist. Bonds: Rich, Slave, Family, Immigrant. Occupation: Glassblower

Voice: Mumbles to self between sentences

Attributes [hide]

Jillian Underfoot, Female Halfling Expert 6
Small (2'8") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 37 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)11 (+0) 9 (-1)15 (+2)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp. Large well-done wool tapestry (600 gp).


Social Check DCs


Adrik Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: 4'1" and muscular, this western man wears a grey armored body suit, with a simple blue line shooting up and back down. His blonde hair is knotted and matted. His face is covered beneath a completely black helmet.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the west to a Painter, Adrik learned a great deal about his mother's area of expertise. His childhood dream was to be a Interpreter, but he was a colossal failure. He has achieved small success as a Painter.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Athletic. Flaws: Insomniac, Insane. Bonds: Job. Occupation: Painter

Voice: Complex vocabulary, royal

Attributes [hide]

Adrik Bigtoe, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)10 (+0) 13 (+1)13 (+1)
Skills Arcana +2, Athletics +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 600 sp. 1 Half-Plate.


Social Check DCs


Laucian Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is heavily combed to the left. His green unseeing eyes seem to look past you.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a small toy that he constantly fidgets with.

History: He was born the only child of a wealthy merchant. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He's since become an addict/alcoholic.

Motivation: Retire the richest man in the east.

Ideals: Fighting, Athletic, Entrepeneur. Flaws: Disease, Sensitive, Addict. Occupation: Fortune-teller

Voice: Hollow voice

Attributes [hide]

Laucian Iranapha, Male Elf Commoner 3
Medium (4'8") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)14 (+2) 14 (+2)12 (+1)
Skills Arcana +4, Athletics +6
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Druidic
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +6

Possessions: 300 gp.


Social Check DCs

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