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NPC Generator

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Advanced [show]


Odo Stanley, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a faded coat and loose pants complete with feathered hat. He wears his red hair up. His amber eyes are slightly larger than normal.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in the north, but his parents moved at a very young age to the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Roofer work with an outfit from a few towns over. Roofer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is searching for what he claims is his rightful reward.

Motivation: Find a way to reverse the transformation of his sister; and to be a ruler again

Flaws: Secretive. Bonds: Job, Immigrant, Adventurer, Family. Occupation: Roofer

Voice: Speaks with squeezed throat

Attributes [hide]

Odo Stanley, Male Human Expert 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)9 (-1) 11 (+0)13 (+1)
Skills Medicine +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 300 sp.


Social Check DCs


Arannis Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries with him a set of lances on his belt, each one with a emerald on the hilt. He has a small bristly mustache and wavy blonde hair. He has amber eyes and a tan hat with a green feather.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bowyer work with an outfit from a few towns over. Bowyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arannis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Fighting, Artistic. Flaws: Shy, Disease. Bonds: Job. Occupation: Bowyer

Voice: Jamaican accent

Attributes [hide]

Arannis Tiltathana, Male Elf Wizard 3
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 14
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 13 (+1)12 (+1) 15 (+2)5 (-3)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Gurdis Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'1" has a big stupid grin on her face most of the time. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her auburn hair is smooth and relatively long. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She helped her mother out around the business and became quite the natural. Recently she has begun working with bootleggers and crooks.

Motivation: Expand her business.

Ideals: Disciplined. Flaws: Addict, Mundane. Bonds: Criminal record, Job. Occupation: Mortician

Voice: Speaks through clenched teeth

Attributes [hide]

Gurdis Balderk, Female Dwarf Paladin 3
Medium (4'1") Dwarf, True Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)13 (+1) 11 (+0)13 (+1)
Skills Investigation +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 700 sp. 1 Masterwork Thieves’ tools.


Social Check DCs


Salanop Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a blue shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. She wears her silver hair up. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She inherited the family business which she has now maintained for 11 years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing her hectic life and new fortune-teller responsibilities is difficult

Ideals: Persistence, Fighting. Flaws: Shy. Bonds: Rich, Job. Occupation: Fortune-teller

Voice: Forgets to breathe while speaking

Attributes [hide]

Salanop Raulnor, Female Gnome Bard 7
Small (3'3") Gnome, Neutral Evil (CR 7)
Armor Class 12
Hit Points 29 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)13 (+1) 13 (+1)8 (-1)
Skills Insight +4, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 500 gp. Cloth of gold vestments (130 gp). Large well-done wool tapestry (300 gp).


Social Check DCs

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