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Advanced [show]


Pog Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is auburn and very short. This green eyed westerner is not easily forgotten.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Pog enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in the west, but his parents moved at a very young age to the east. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Athletic, Joker. Flaws: Hedonist. Bonds: Adventurer, Immigrant. Occupation: Shepherd

Voice: Breathy voice

Attributes [hide]

Pog Scheppen, Male Gnome Aristocrat 12
Small (3'8") Gnome, Lawful Evil (CR 12)
Armor Class 15
Hit Points 108 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 17 (+3)11 (+0) 17 (+3)14 (+2)
Skills Performance +6, Survival +7
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 3d10-1, Ranged +8 / 3d10+4, Grapple +4

Possessions: 400 pp. Gold and topaz bottle stopper cork (1300 gp). Gold and topaz bottle stopper cork (1300 gp). Gold dragon comb with red garnet eye (1300 gp). Large well-done wool tapestry (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). 1 Minor magic item.


Social Check DCs


Barakas Anguish, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears light armors faded through time and improper care. He has styled his dark red hair well, parting it to the right. He tend to wears goggles to shield his eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a ruthless business man, a trait he acquired from his father.

History: He was born to loving parents in a slum to the west. His father was a soldier and died while he was still young. Barakas was left his father's suit of armor and trained in its use and care. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Poor, Military. Occupation: Merchant

Voice: Sore throat, cough

Attributes [hide]

Barakas Anguish, Male Tiefling Wizard 6
Medium (5'8") Tiefling, Lawful Good (CR 6)
Armor Class 11
Hit Points 34 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)11 (+0) 15 (+2)15 (+2)
Skills Medicine +5, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Art Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her cinnamon fur is kept up in a ponytail inside a small hat. She has copper eyes and a brown hat with a tan feather.

Personality: A deeply religious woman she believes everything happens for a reason. A true patriot, Art would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Art was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She inherited the family business which she has now maintained for 6 years.

Motivation: She is currently in port desperately looking for someone to get her out; and to be a mason again

Ideals: Philantrophist. Bonds: Religious, Military, Job, Slave. Occupation: Soapmaker

Voice: Pronounces difficult words wrong

Attributes [hide]

Art Of Storm, Female Tabaxi Fighter 6
Medium (4'9") Tabaxi, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 47 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)16 (+3) 11 (+0)17 (+3)
Skills Performance +6, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Druidic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 50000 cp. Golden yellow topaz (1600 gp). Moss agate (5 gp). Zircon (40 gp). Sard (40 gp).


Social Check DCs


Dimble Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tight fitting blue shirt and pants. He carries with him a set of bastard swords, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His silver hair is thinning but still full. His gray eyes have a joyful gleam in them most of the time.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He would rather hide behind his crafts than deal with other people.

History: Born to a poor family in the city he treasured whatever gifts he got. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Dimble took refuge in the large cave and found the beat up bastard sword and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure.

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Nature, Poor. Occupation: Locksmith

Voice: Shortens vowels

Attributes [hide]

Dimble Munggen, Male Gnome Paladin 11
Small (3'2") Gnome, True Neutral (CR 11)
Armor Class 11
Hit Points 101 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)6 (-2) 11 (+0)7 (-2)
Skills Acrobatics +4, Investigation +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 5000 sp. Blue sapphire (1300 gp). Rose (80 gp). Smoky quartz (80 gp).


Social Check DCs

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