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NPC Generator

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Advanced [show]


Iados Cheer, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears tight fighting clothing, which leaves very little to the imagination. His whole body is exceptionally muscular. He keeps his long chestnut hair kept up in a rat tail. His fierce black eyes like to dwell on things.

Personality: Eccentric and domineering, Iados will drive conversation. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a poor family in the city he treasured whatever gifts he got. A few years later when the east was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Extrovert. Flaws: Forgetful. Bonds: Immigrant, Poor. Occupation: Fortune-teller

Voice: Complex vocabulary, royal

Attributes [hide]

Iados Cheer, Male Tiefling Commoner 18
Medium (5'4") Tiefling, Neutral Good (CR 18)
Armor Class 11
Hit Points 55 (18d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)16 (+3) 13 (+1)17 (+3)
Skills Deception +9, Stealth +7
Senses Passive Perception 11
Languages Common, Orc, Gnome, Celestial
Attacks Melee +6 / 5d6+0, Ranged +7 / 5d6+1, Grapple +1

Possessions: 1600 pp. Black pearl (1600 gp). Zircon (60 gp). Rhodochrosite (5 gp). Fiery yellow corundum (900 gp). Eye agate (5 gp). Deep blue spinel (1600 gp). Aquamarine (1600 gp). Brown-green garnet (100 gp). Chrysoberyl (100 gp). Amber (100 gp). Alexandrite (1600 gp). 1 Medium magic item.


Social Check DCs


Aldous Musumeci, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has golden hair. His blue eyes lackadaisically let the world flow into them.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He got into the Adventurer business at a young age. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a Adventurer soon after.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Joker. Bonds: Job, Poor, Adventurer. Occupation: Adventurer

Voice: Sore throat, cough

Attributes [hide]

Aldous Musumeci, Male Half-Elf Rogue 1
Medium (5'9") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)15 (+2) 14 (+2)11 (+0)
Skills Medicine +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Druidic, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Anne Carlisle, Female Human [Permalink]

Personal [hide]

Description: She wears a grey armored body suit, with a simple tan line shooting up and back down. Her attire stands in sharp contrast to her axe, which is beautifully polished and possesses an ornate carving of a card on it. Her red hair is slicked back into a classic pompadour. Her blue eyes dart from person to person to random spaces in the air.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She can't help but pocket interesting objects she comes across

History: Anne was born into a poor family. Growing up, she dreamt of becoming a Expert, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Expert in service of a powerful lord somewhere. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is a bit of a kleptomaniac

Ideals: Disciplined. Bonds: Criminal record, Poor, Adventurer. Occupation: Beggar

Voice: Indian accent

Attributes [hide]

Anne Carlisle, Female Human Expert 1
Medium (4'9") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)13 (+1) 15 (+2)13 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 50 gp.


Social Check DCs


Seven Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 4'8". She wears clothing that is held on in multiple layers but all of it is in poor condition, and her gloved hand is found clutching a trident. She wears a deerstalker hat to cover her moderate length white fur. Her eyes are green and catlike.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Seven lived on a farm with her mother, near the main road leading to a nearby town. In her youth she was a Junk Dealer, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger sister on her back after seeing her parents die, and fled the country. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: An old rival family wants her found; and doesn't want to be a banker and was forced into it by her family

Ideals: Fighting. Flaws: PTSD. Bonds: Poor, Guardian, Family. Occupation: Banker

Voice: Speaks in third person

Attributes [hide]

Seven Peak, Female Tabaxi Fighter 9
Medium (4'8") Tabaxi, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 50 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)11 (+0) 13 (+1)11 (+0)
Skills Animal Handling +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 15000 sp. Solid gold idol (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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