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NPC Generator

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Advanced [show]


Delg Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he is wearing a long, brown, dusty cloak. His auburn hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a poor family in the city he treasured whatever gifts he got. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has achieved small success as a Sellsword.

Motivation: He is currently in port desperately looking for someone to get him out; and balancing his hectic life and new sellsword responsibilities is difficult

Ideals: Joker. Flaws: Insane. Bonds: Job, Poor, Mentor, Slave. Occupation: Sellsword

Voice: Farmer accent

Attributes [hide]

Delg Strakeln, Male Dwarf Commoner 8
Medium (4'4") Dwarf, Lawful Good (CR 8)
Armor Class 13
Hit Points 30 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)13 (+1) 16 (+3)13 (+1)
Skills Animal Handling +6, Stealth +6
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1400 gp. Moss agate (11 gp). Golden yellow topaz (800 gp). Rose (60 gp). Tiger eye turquoise (11 gp). 1 Minor magic item.


Social Check DCs


Tricking Running, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a fine chain shirt which she covers with pastel colored cloaks and clothing. Her long beige fur is drawn into a two foot long braid. She has several tiny aquamarine earrings on each ear.

Personality: She likes to make people angry or surprised. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was always very intelligent and has formed a secret society of freemasons.

Motivation: She has money and likes to spend it.

Ideals: Artistic. Flaws: Antagonistic, Secretive. Bonds: Rich, Religious. Occupation: Map Maker

Voice: Low rumbling, strings words together

Attributes [hide]

Tricking Running, Female Tabaxi Warlock 3
Medium (5'3") Tabaxi, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)14 (+2) 15 (+2)14 (+2)
Skills Deception +4, Stealth +6
Senses Passive Perception 12
Languages Common, Aquan, Goblin
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 7000 cp. Zircon (60 gp).


Social Check DCs


Ronk Livingstone, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white coat over a blue low-cut shirt, and a feathered hat upon his head. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is cut close to his head. His brown eyes have a joyful gleam in them most of the time.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Days after completing his studies, news broke out that his hometown was attacked by illithids. Ronk was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Balancing his hectic life and new Armorer responsibilities is difficult; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Antagonistic. Bonds: Immigrant, Criminal record, Enemies, Job. Occupation: Armorer

Voice: Jamaican accent

Attributes [hide]

Ronk Livingstone, Male Half-Orc Warlock 7
Medium (6'9") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)9 (-1) 11 (+0)15 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Ozyman Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white coat over a blue low-cut shirt, and a Stetson hat upon his head. He is bristling with hidden weapons, mostly shortbows and spears. He has white hair. His violet eyes dart from person to person.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He always tries to repair and not replace. It was this mentality that drove him into the Fortune-teller business.

History: From birth he was tutored by a cruel and relentless mentor. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable; and money/treasure

Ideals: Optimist, Persistence. Bonds: Criminal record, Mentor, Rich. Occupation: Fortune-teller

Voice: Spits words with contempt

Attributes [hide]

Ozyman Kettlewhistle, Male Halfling Druid 6
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 38 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)8 (-1) 9 (-1)10 (+0)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 8000 sp.


Social Check DCs

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