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NPC Generator

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Advanced [show]


Dagger In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his beige fur down. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Dagger was left his father's suit of armor and trained in its use and care. He's since become an addict/alcoholic.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Addict, Disease. Bonds: Poor, Religious, Military. Occupation: Glassblower

Voice: Dark and ominous

Attributes [hide]

Dagger In the Wind, Male Tabaxi Expert 5
Medium (6'1") Tabaxi, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)18 (+4) 15 (+2)11 (+0)
Skills Athletics +6, Intimidation +3
Senses Passive Perception 12
Languages Common, Goblin, Ignan, Celestial, Draconic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 200 gp. Golden yellow topaz (1600 gp). Jet (160 gp). Aquamarine (1600 gp). Onyx (50 gp).


Social Check DCs


Luthra Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears long strands of opal and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is blonde and curly. Her eyes are gray and catlike.

Personality: Cocky and sure of herself, she believes she is the best Apothecary born in the past three hundred years. She misses her home and complains about the freezing weather, even in summer.

History: Luthra lived on a farm with her mother, near the main road leading to a nearby town. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Due to her spouse's obsession with being a Assassin they were divorced and she won custody of their daughter. She worked as a Apothecary, and she later adopted a second daughter.

Motivation: She'd like to take her coworkers down a peg; and marry her sister to traveling adventurers

Bonds: Rich, Job, Immigrant, Family, Mentor. Occupation: Apothecary

Voice: Mousy voice

Attributes [hide]

Luthra Musgraben, Female Gnome Ranger 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)14 (+2) 13 (+1)7 (-2)
Skills Religion +4, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp.


Social Check DCs


Daar Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across her face, she prefers to wear green clothing when she does not wear armor. Her crest is greying and her face has many wrinkles. Her gold eyes have a joyful gleam in them most of the time.

Personality: She loves telling others what to do and how they should feel about things. She is frequently practicing swordplay.

History: She was born several months after her father was called into army service. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: To clean up the streets; and she wants revenge against illithids

Ideals: Opinionated. Bonds: Military, Family, Enemies, Guardian. Occupation: Sculptor

Voice: Uses lots of figures of speech

Attributes [hide]

Daar Ophinshtalajiir, Female Dragonborn Cleric 11
Medium (6'7") Dragonborn, True Neutral (CR 11)
Armor Class 10
Hit Points 67 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)13 (+1) 10 (+0)16 (+3)
Skills Arcana +5, Stealth +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 800 gp. Golden yellow topaz (1400 gp). Malachite (4 gp). Bloodstone (30 gp). Hematite (4 gp). Tiger eye turquoise (4 gp). Brown-green garnet (130 gp). Peridot (30 gp). Chrysoberyl (130 gp).


Social Check DCs


Lilith Dodge, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She likes to wear ponchos typically of a light green in addition to tight pants. She wears a deerstalker hat to hide her balding. Her eyes are likewise red.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She believes the world needs to unite to get rid of giants once and for all.

History: She was born to loving parents in a slum to the south. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: An old rival family wants her found; and to reunite with her absent father

Ideals: Impeccable, Persistence. Bonds: Poor, Enemies, Adventurer, Family. Occupation: Miner

Voice: Speaks fast with a slight lisp

Attributes [hide]

Lilith Dodge, Female Tiefling Rogue 1
Medium (4'7") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)15 (+2) 13 (+1)14 (+2)
Skills Performance +4, Stealth +3
Senses Passive Perception 11
Languages Common, Gnoll, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp. Rose (60 gp).


Social Check DCs

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