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Advanced [show]


Dagger In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her pastel boots flare out at the collars. She carries with her a set of ceremonial daggers, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her yellow fur is drawn into a tight pony tail with a butterfly scrunchie. She wears round tiny glasses practically rammed into her face.

Personality: Dagger wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... She would rather hide behind her crafts than deal with other people.

History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dagger fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined, Artistic. Flaws: Shy. Bonds: Poor. Occupation: Merchant

Voice: Mousy voice

Attributes [hide]

Dagger In the Morning, Female Tabaxi Druid 10
Medium (5'5") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 50 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)14 (+2) 9 (-1)14 (+2)
Skills Deception +6, Medicine +3
Senses Passive Perception 9
Languages Common, Abyssal, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2400 gp. Black pearl (200 gp). Aquamarine (200 gp). Smoky quartz (60 gp). Golden yellow topaz (200 gp). Black pearl (200 gp). Eye agate (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Igden Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he wears tan painted combat armor at almost all times. He wears a top hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Igden grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends.

Ideals: Justice, Fighting. Flaws: Insane. Bonds: Adventurer. Occupation: Beggar

Voice: Italian accent

Attributes [hide]

Igden Miggledy, Male Gnome Adept 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)14 (+2) 17 (+3)8 (-1)
Skills History +4, Insight +5
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Ignan
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Elaim Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is well dressed, constantly wearing a brown suit, green shirt, and blue tie. He has styled his golden hair well, parting it to the left. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Elaim wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born blind and as such lacked many opportunities for work. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Elaim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Elaim. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Athletic, Disciplined. Flaws: Disease. Bonds: Adventurer, Criminal record. Occupation: Locksmith

Voice: Low range voice

Attributes [hide]

Elaim Brawnanvil, Male Dwarf Cleric 9
Medium (4'3") Dwarf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 65 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)15 (+2) 14 (+2)8 (-1)
Skills Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 80000 cp.


Social Check DCs


Armara Clever, Female Tiefling [Permalink]

Personal [hide]

Description: She wears dull black sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed hammer, just in case. She carries with her a set of hammers, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. She sports a flattop hair cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep black.

Personality: She is extraordinarily eccentric. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born in a small mountains village. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has been saving her money to try and buy her brother's freedom.

Motivation: An old rival family wants her found; and marry her brother to traveling adventurers

Ideals: Fighting, Optimist. Flaws: Insane. Bonds: Nature, Family. Occupation: Bricklayer

Voice: Tuts and clicks tongue

Attributes [hide]

Armara Clever, Female Tiefling Cleric 4
Medium (6'2") Tiefling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)15 (+2) 13 (+1)13 (+1)
Skills Athletics +2, Investigation +4
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 500 gp. Blue quartz (11 gp). Iolite (30 gp).


Social Check DCs

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