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Agatha York, Female Human [Permalink]

Personal [hide]

Description: This woman wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a scimitar, but if one is not available she will default to her greataxe, and sports empty pouches on her belt. Her hair is long and golden with streaks of white, and is pulled back with small brown clips. She tend to wears goggles to shield her eyes.

Personality: Agatha wants to be seen as a stoic, levelheaded, noble Cleric, so she tries to act the part. She does a good job, for the most part... Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: When she was but 3 years old her parents immigrated from the north. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. She has been saving her money to try and buy her brother's freedom.

Motivation: Her spouse's relatives view her with great suspicion; and an old rival family wants her found

Ideals: Disciplined. Bonds: Family, Immigrant. Occupation: Actor

Voice: Dutch accent

Attributes [hide]

Agatha York, Female Human Cleric 7
Medium (4'10") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)15 (+2) 16 (+3)13 (+1)
Skills Medicine +6, Persuasion +4
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: Deep blue spinel (800 gp).


Social Check DCs


Gildmak Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a white shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He keeps his white hair in a flapper bob. His brown eyes dart from person to person.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has all his life been fascinated with painting.

History: Sold as a small child to a slaver, Gildmak was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has chosen to use the inheritance that was left to him frivolously. He has never given up on his painting dream.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Artistic. Flaws: Antagonistic. Bonds: Mentor, Rich. Occupation: Bricklayer

Voice: Mousy voice

Attributes [hide]

Gildmak Greenbottle, Male Halfling Monk 7
Small (3'1") Halfling, Lawful Evil (CR 7)
Armor Class 13
Hit Points 23 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 9 (-1)17 (+3) 15 (+2)14 (+2)
Skills Performance +5, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Orc, Aquan
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 400 gp. Onyx (20 gp). Sardonyx (20 gp). Blue sapphire (900 gp). Chrysoberyl (40 gp). 1 Minor magic item.


Social Check DCs


Ghaliver Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is typically in his Shepherd uniform. He has shaved his head bald. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Calm and collected, he is a well trained Shepherd. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Sold as a small child to a necromancer, Ghaliver was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted from career to career and currently works as a Shepherd.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Logical. Flaws: Addict. Bonds: Job, Poor, Mentor. Occupation: Shepherd

Voice: Tuts and clicks tongue

Attributes [hide]

Ghaliver Whispermouse, Male Halfling Paladin 14
Small (3'1") Halfling, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 105 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Medicine +6, Nature +6
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14021

Possessions: 1000 gp. A silver and pearl hairclip (30 gp). Cloth of gold vestments (40 gp). Jeweled anklet (3000 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Brass mug with jade inlays (400 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). Fire opal pendant on a fine gold chain (800 gp). Large well-done wool tapestry (400 gp).


Social Check DCs


Erdan Gentry, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His white hair is knotted and matted. His blue eyes dart from person to person to random spaces in the air.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Ruler mother left him crippled. He has worked as a Tailor like his mother before him.

Motivation: Wants his loneliness to end; and he wants to get laid

Ideals: Joker. Flaws: Impulsive, Disease. Bonds: Job, Has a crush. Occupation: Tailor

Voice: Old Prospector

Attributes [hide]

Erdan Gentry, Male Half-Elf Wizard 5
Medium (5'3") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)10 (+0) 11 (+0)17 (+3)
Skills Nature +3, Survival +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 500 gp.


Social Check DCs

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