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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Oriel Wesley, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a brown costume with the symbols of her god on her torso. Sporting a white mohawk this woman's hair draws a lot of attention. Her fierce amber eyes like to dwell on things.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Animals are drawn to her, and she is able to talk to them.

History: Born in the north her family was never financially stable. Her father was a mechanic, and taught her how to fix just about anything. She was granted arcane powers by her dying brother.

Motivation: Wishes to resurrect an old love; and she feels kind of lost in life

Ideals: Gifted, Persistence. Flaws: Depressed. Bonds: Poor, In love. Occupation: Architect

Voice: Laughs frequently while speaking

Attributes [hide]

Oriel Wesley, Female Human Paladin 2
Medium (5'10") Human, Lawful Evil (CR 2)
Armor Class 13
Hit Points 23 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)13 (+1) 10 (+0)13 (+1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 50 gp. 1 Tanglefoot bags.


Social Check DCs


Travok Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing the road beaten gear of a warrior, and a wedding ring on his right hand. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a great chef.

History: He got into the Sailor business at a young age. Travok abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He tends to his Sailor job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and balancing his hectic life and new sailor responsibilities is difficult

Ideals: Fighting, Gifted. Flaws: Insane. Bonds: In love, Job, Adventurer. Occupation: Sailor

Voice: Sighs a lot, exhausted

Attributes [hide]

Travok Rumnaheim, Male Dwarf Cleric 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)8 (-1) 11 (+0)10 (+0)
Skills Acrobatics +3, Nature +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 250 gp.


Social Check DCs


Seven Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man is dressed in a clean pastel cloak covering his clean studded leather. He wears a feathered hat to cover his moderate length orange fur. He tend to wears goggles to shield his eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the east to a Bather, Seven learned a great deal about his mother's area of expertise. While studying, he fell in love. They married and had a son. He tends to his Bather job now, and dutifully fulfills any obligations he has.

Motivation: A rival would like him out of the picture; and to find somewhere to settle down

Flaws: Mundane, Hedonist. Bonds: Job, In love, Criminal record. Occupation: Bather

Voice: growls and snarls, animalistic

Attributes [hide]

Seven Candle, Male Tabaxi Aristocrat 7
Medium (6'6") Tabaxi, Neutral Evil (CR 7)
Armor Class 13
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)10 (+0) 16 (+3)14 (+2)
Skills Animal Handling +6, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 700 gp. Malachite (14 gp). Tourmaline (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jebeddo Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses in tan turtlenecks beneath a pastel coat with violet slacks. He has done his best to style his red hair to look like a famous performer. He has gleaming, smiling amber eyes.

Personality: A skeptical and narcissistic man, Jebeddo's first love is himself. His second love is also himself. He always tries to repair and not replace. It was this mentality that drove him into the Glassblower business.

History: He was born into a rich family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has built up a small fortune and can afford his own way.

Motivation: Wants to work out more often.

Ideals: Athletic, Impeccable, Persistence. Bonds: Rich, Criminal record. Occupation: Glassblower

Voice: Jittery and nervous

Attributes [hide]

Jebeddo Nopenstallen, Male Gnome Fighter 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)10 (+0) 16 (+3)10 (+0)
Skills Arcana +2, Investigation +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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