Arannis Raethran, Male Elf [Permalink]
Personal [hide]
Description: He sports blue clothing, slightly heavier than average wear, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His brown hair is styled in orderly dreadlocks. He wears large thick round spectacles.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Arannis reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: He has decided he is irredeemable; and a rival would like him out of the picture
Ideals: Philantrophist. Bonds: Enemies, Rich, Military, Criminal record. Occupation: Shoemaker
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 13)
Armor Class 12
Hit Points 87 (13d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 9 (-1) | 8 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +4
Possessions: 1000 gp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp). An abacus with copper, silver and gold markers (60 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Jeweled anklet (4000 gp). Silver chalice with lapis lazuli gems (60 gp). Solid gold idol (1200 gp).
Hadwisa Richie, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane, and carries sais. With wild brown hair. She wears round tiny glasses practically rammed into her face.
Personality: She is witty, but her monotone delivery comes off as unnerving Animals are drawn to her, and she is able to talk to them.
History: The child of western immigrants she idolized her mother. Her parents enrolled her in a Aristocrat school at a young age so that she could practice her psionic talents. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hadwisa fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Joker, Gifted, Logical. Bonds: Poor, Immigrant. Occupation: Mortician
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 11 (+0) | 9 (-1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 1 Full Plate. 1 Half-Plate. 1 Masterwork Heavy wooden shield.
Heather Ethanasath, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears a yellow collared shirt and grey skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. She is muscular with a powerful set of arms. She wears her golden hair up in a very large beehive style do. Her green eyes peer out from beneath her feathered yellow hat.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She also hits on women, regardless of circumstances.
History: Gifted from a young age, Heather studied abroad. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. Being a Marshal kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Expand her business; and she's in love
Ideals: Philantrophist, Gifted. Bonds: Has a crush, Criminal record, Job. Occupation: Marshal
Voice: Squeaky
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 10 (+0) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 700 sp.
Daar Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has wavy black crest. Her eyes are gold and she is always smoking a pipe.
Personality: A skeptical and narcissistic woman, Daar's first love is herself. Her second love is also herself. Daar enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Born in the west her family was never financially stable. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She left for the west, certain she would find work there.
Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her
Ideals: Impeccable. Flaws: Hedonist. Bonds: Immigrant, Poor, In love. Occupation: Fortune-teller
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 14 (+2) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 350 gp.
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Their contribution stands as a beacon of hope for all adventurers!


