Agnes Charlton, Female Human [Permalink]
Personal [hide]
Description: She stands about 5'6" and wears a well pressed and immaculate suit (or dress). Her right hand appears badly burned and disfigured. Her long black hair is drawn into a two foot long braid. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She never swears and excessively uses polite adverbs when speaking. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born to a poor family in the city she treasured whatever gifts she got. She was an apprentice working in her mother's forge. She struck the Cartwright job and began her own company from there.
Motivation: Balancing her hectic life and new Cartwright responsibilities is difficult; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Addict. Bonds: Poor, Job. Occupation: Cartwright
Voice: Creaky witch voice
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 12 (+1) | 12 (+1) | 17 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Aquan, Auran, Halfling
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 300 gp.
Ulblyn Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: 3'2" and muscular, this eastern man wears a red armored body suit, with a simple violet line shooting up and back down. With a patchy chestnut beard and wild chestnut hair. He tend to wears goggles to shield his eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He got into the Bounty Hunter business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He struck the Bounty Hunter job and began his own company from there.
Motivation: Wants to open a new tavern.
Ideals: Athletic, Joker. Bonds: Job, Mentor. Occupation: Bounty Hunter
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 4)
Armor Class 16
Hit Points 21 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 20 (+5) | 13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +7 / 1d10+5, Grapple +5
Possessions: 18000 cp.
Barbena Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged woman does not wear sleeves and tends to eschew shirts when she can avoid it, and a wedding ring on her left hand. She sports silver long hair. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. When she's not drinking or sleeping the drinks off, she's doing poetry.
History: Born in the south her family was never financially stable. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Wishes to resurrect an old love; and she is not mentally stable, and does not behave rationally
Ideals: Artistic. Flaws: Addict, Cynical. Bonds: In love, Poor. Occupation: Bounty Hunter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 120 (12d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 19 (+4) | 14 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Elven, Abyssal
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 3000 gp. Golden pearl (140 gp). Carnelian (30 gp). Aquamarine (800 gp). Jade (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trey Blankley, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a brown collared shirt and red pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He has a black handlebar mustache and slicked back black hair. His eyes are amber.
Personality: He dislikes all the random violence that takes place in the north. Energy wise he seems alert and responsive.
History: Born in the north to a Performer, Trey learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is greedy; and he'd like to take his coworkers down a peg
Ideals: Pacifist, Professionalism. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Performer
Voice: Hissing voice
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 41 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 11 (+0) | 17 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnoll, Undercommon, Terran
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 |
Possessions: 800 gp. Obsidian (14 gp). Jet (110 gp). Silver pearl (110 gp). Jet (110 gp). Azurite (14 gp). Chalcedony (80 gp). Chrysoberyl (110 gp). Red spinel (110 gp). Blue quartz (14 gp). Azurite (14 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

