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NPC Generator

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Advanced [show]


Naivara Amastacia, Female Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a mace, but if one is not available she will default to her longsword. She has slicked back black hair. Her gray unseeing eyes seem to look past you.

Personality: She is extraordinarily eccentric. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Naivara lived on a farm with her mother, near the main road leading to a nearby town. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Due to her spouse's obsession with being a Interpreter they were divorced and she won custody of their daughter. She worked as a Farmer, and she later adopted a second daughter.

Motivation: To unite with her sister; and she has decided she is irredeemable

Flaws: Disease, Insane. Bonds: Criminal record, Family. Occupation: Farmer

Voice: American accent

Attributes [hide]

Naivara Amastacia, Female Elf Bard 2
Medium (4'9") Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 14 (+2)15 (+2) 15 (+2)13 (+1)
Skills Animal Handling +4, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Ignan, Infernal
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 7000 cp. 1 Breastplate.


Social Check DCs


Maynild Hadleigh, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a grey shirt with thin violet vertical stripes and tan pants. She has a long auburn ponytail with little hanging trinkets. Her eyes are a pleasant violet.

Personality: She dislikes all the random violence that takes place in the west. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She wants to meet her childhood hero; and marry her sister to traveling adventurers

Ideals: Pacifist, Gifted. Bonds: Family, Adventurer. Occupation: Blacksmith

Voice: Uses sign language

Attributes [hide]

Maynild Hadleigh, Female Human Rogue 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)13 (+1) 13 (+1)8 (-1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp. Iolite (70 gp).


Social Check DCs


Mella Caphaxath, Female Elf [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She is bristling with hidden weapons, mostly shields and flails. She keeps her long brown hair kept up in a rat tail. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She never wears the same outfit twice, unless she absolutely has to.

History: Mella was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She went to a religious school and was inspired by the priests there in charitable deeds. She got away from her former life and has fallen to alcoholism.

Motivation: Her religion dominates her actions; and she feels that her past leaves her morally obligated to help

Ideals: Persistence, Artistic. Flaws: Addict. Bonds: Criminal record, Poor, Religious. Occupation: Roofer

Voice: Pronounces O like U

Attributes [hide]

Mella Caphaxath, Female Elf Wizard 9
Medium (4'8") Elf, Chaotic Evil (CR 9)
Armor Class 8
Hit Points 27 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)6 (-2) 16 (+3)9 (-1)
Skills Persuasion +2, Religion +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +1 / 3d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1500 gp. Old masterpiece painting (400 gp). Black velvet mask with numerous citrines (80 gp). Solid gold idol (500 gp).


Social Check DCs


Trym Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her silver hair is still thick. Her eyes are brown.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the west to a Barkeep, Trym learned a great deal about her mother's area of expertise. She has chosen to use the inheritance that was left to her frivolously. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She has money and likes to spend it; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Persistence. Bonds: Rich, Job, Adventurer, Debt. Occupation: Barkeep

Voice: Dutch accent

Attributes [hide]

Trym Nimblefingers, Female Halfling Rogue 6
Small (3'1") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 38 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 16 (+3)9 (-1) 12 (+1)8 (-1)
Skills Deception +2, Survival +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 2d6-3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 200 gp. An abacus with copper, silver and gold markers (180 gp). Silver chalice with lapis lazuli gems (180 gp). Sapphire pendant on gold chain (1500 gp).


Social Check DCs

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