Antinua Berevan, Female Elf [Permalink]
Personal [hide]
Description: 4'9" and muscular, this northern woman wears a faded coat and loose pants complete with small hat. Her hair is cut close to her head. Her blue eyes lackadaisically let the world flow into them.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: From birth she was tutored by a cruel and relentless mentor. She made a point of taking high paying jobs and getting most of it up front. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She has passion for adventuring and risk; and she desires power and/or immortality
Ideals: Athletic, Joker. Flaws: Shy. Bonds: Mentor, Adventurer. Occupation: Spy
Voice: Scandinavian accent
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 9)
Armor Class 12
Hit Points 72 (9d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 12 (+1) | 17 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Goblin, Undercommon, Gnome
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
Possessions: 600 gp. Alexandrite (500 gp). Azurite (15 gp). White pearl (150 gp). Eye agate (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Wiggens Beren, Male Gnome [Permalink]
Personal [hide]
Description: He dresses like a well dressed Interpreter does, and he perpetually has his pickaxe ready. His black hair is kept up in a ponytail inside a small hat. He has brown eyes and a blue hat with a grey feather.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is frequently practicing swordplay.
History: He was born blind and as such lacked many opportunities for work. Like his father and his brother before him, after school he went straight into learning to become a Interpreter. He then took over the family business and is one of the better Interpreter for hire.
Motivation: Expand his business; and balancing his hectic life and new interpreter responsibilities is difficult
Ideals: Fighting. Flaws: Depressed, Disease. Bonds: Job, Military. Occupation: Interpreter
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 18 (+4) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Gimble Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: This northern man wears a well pressed and immaculate suit (or dress). His clothes are grease stained in places. He sports a long blonde beard, and similarly colored long hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He also has developed a complete distrust of the Bricklayer profession.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He ran away from his former home and has been making his living as a Dyer for the past few years.
Motivation: To end his boredom.
Flaws: Shy, Mundane. Bonds: Poor, Immigrant, Job. Occupation: Dyer
Voice: Sleepy voice
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 14 (+2) | 17 (+3) | 10 (+0) | 7 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 200 gp. Golden pearl (60 gp).
Ovak Payton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is in excellent shape and dresses like a well dressed Spy does. Her hair is long and blonde with streaks of auburn, and is pulled back with small white clips. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She is a Spy first and foremost. She believes firmly that knowledge should be universal. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has achieved small success as a Spy.
Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety
Ideals: Athletic. Flaws: Fearful. Bonds: Job, Rich, Slave. Occupation: Spy
Voice: Dutch accent
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Evil (CR 17)
Armor Class 11
Hit Points 171 (17d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 17 (+3) | 7 (-2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
Possessions: 6000 gp. Bloodstone (40 gp). Tiger eye turquoise (4 gp). Sardonyx (40 gp). Jasper (40 gp). Jet (70 gp). Deep blue spinel (700 gp). Malachite (4 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

