Mastema Ennui, Female Tiefling [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She is dressed in earthy colors with a green and yellow handkerchief worn on her left side. Her black hair, when down, is lengthy. Her black eyes peer out from beneath her deerstalker green hat.
Personality: This woman loves dancing and to teach people dancing more than just about anything. Mastema enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Sold as a small child to a brothel owner, Mastema was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mastema fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Athletic, Artistic, Fighting. Flaws: Hedonist. Bonds: Mentor, Adventurer. Occupation: Engraver
Voice: Hissing voice
Attributes [hide]
Medium (5'11") Tiefling, Neutral Good (CR 17)
Armor Class 8
Hit Points 159 (17d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 7 (-2) | 17 (+3) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll, Abyssal
Attacks Melee +6 / 5d4+0, Ranged +4 / 5d4-2, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 0 | 2 | 2 | 2 | 1 |
Possessions: 12000 gp. Fiery yellow corundum (500 gp). Peridot (20 gp). Banded agate (8 gp). Sard (20 gp). Golden pearl (60 gp). Sard (20 gp). Azurite (8 gp). Malachite (8 gp). Sardonyx (20 gp). Bloodstone (20 gp). Aquamarine (1600 gp). Jade (60 gp). Deep green spinel (60 gp). Lapis lazuli (8 gp). Tiger eye turquoise (8 gp). Blue sapphire (500 gp). Star ruby (500 gp). Golden yellow topaz (1600 gp). Tiger eye turquoise (8 gp). Aquamarine (1600 gp). Eye agate (8 gp).
Urshar Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a grey cloak and cross-gartered black stockings. She sports a flattop hair cut. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She dislikes all the random violence that takes place in the south. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: When she was but 7 years old her parents immigrated from the south. She took every job she could get her hands on, but the opportunities for Dwarves in the south were limited. She moves from town to town, unable to find a place to settle.
Motivation: Wants to raise her children well.
Ideals: Pacifist. Flaws: Addict. Bonds: Family, Immigrant. Occupation: Apothecary
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 17 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 16 (+3) | 12 (+1) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 250 gp. 1 Average lock.
Oloric Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear flannel. His tied-back hair is golden. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: A deeply religious man he believes everything happens for a reason. He plays an instrument quite well.
History: Oloric was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He went to a religious school and was inspired by the priests there in charitable deeds. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new sculptor responsibilities is difficult
Ideals: Artistic. Bonds: Poor, Religious, Adventurer, Job. Occupation: Sculptor
Voice: Spits words with contempt
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 10)
Armor Class 10
Hit Points 45 (10d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Orc
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +6
Possessions: 1500 gp. Deep blue spinel (700 gp). Brown-green garnet (110 gp). Sardonyx (30 gp). Black opal (400 gp). Alexandrite (700 gp). Tourmaline (110 gp). Onyx (30 gp). Hematite (10 gp).
Morgran Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is slicked back into a classic pompadour. His amber eyes are passionate and lively.
Personality: He speaks before he thinks and is too direct. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Morgran was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Seamstress hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.
Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Philantrophist. Flaws: Impulsive. Bonds: Poor. Occupation: Seamstress
Voice: High pitched, excited
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Infernal, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
Possessions: 140 gp. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!


