Heather Clinton, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She is typically in her Mortician uniform. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her gray unseeing eyes seem to look past you.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has all her life been fascinated with music.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She worked as a nervous Mortician and found it very stressful. After a long history of fighting, Heather and her spouse have recently divorced.
Motivation: She is unsatisfied with her job; and expand her business
Ideals: Philantrophist, Artistic. Flaws: Disease, Antagonistic. Bonds: Job. Occupation: Mortician
Voice: Scandinavian accent
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 90 (11d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 10 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +4
Possessions: 2900 gp. Tourmaline (90 gp). Coral (90 gp). Golden yellow topaz (1000 gp). Pink pearl (90 gp). Moonstone (50 gp).
Traulam Casilltenirra, Female Elf [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She is bristling with hidden weapons, mostly longbows and halberds. She has moderate length silver hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She acts crazy and hedonistic. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Her mother raised her in a mountain cabin. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Hedonist. Bonds: Criminal record, Nature, Adventurer. Occupation: Mayor
Voice: Posh accent
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 7)
Armor Class 9
Hit Points 66 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 12 (+1) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
Possessions: 500 gp. Brass mug with jade inlays (600 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp).
Ida Wordsworth, Female Human [Permalink]
Personal [hide]
Description: She is a mite stocky and is wearing colorful clothing, dressed as a Tanner. Her chestnut hair is well kept. She wears large thick round spectacles.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is a great chef.
History: Ida lived on a farm with her mother, near the main road leading to a nearby town. Her parents enrolled her in a Wizard school at a young age so that she could practice her psionic talents. She has been saving her money to try and buy her brother's freedom.
Motivation: To protect her home; and to reunite with her old friends
Ideals: Gifted. Bonds: Guardian, Family, Adventurer. Occupation: Tanner
Voice: German accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Infernal, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 70 gp. 1 Masterwork Uncommon Weapon.
Tana Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: She is a mite stocky and wears light armors faded through time and improper care. Her white hair is lengthy and is close to two feet long. She has hazel eyes and a tan hat with a brown feather.
Personality: She is a hateful person. She taunts others and blames them for her problems. She cannot resist a sob story and will often dote over anyone who has one.
History: Tana was raised in a hard working conservative environment. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She inherited the family business which she has now maintained for 14 years.
Motivation: To be a Performer again.
Ideals: Philantrophist. Flaws: Antagonistic, PTSD. Bonds: Job. Occupation: Dilettante
Voice: Stutters
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 14 (+2) | 15 (+2) | 14 (+2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Auran, Orc
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
Possessions: 2000 cp. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!


