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NPC Generator

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Advanced [show]


Gorbundus Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has wavy black crest. He has red eyes and a green hat with a brown feather.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A powerful brothel owner made him what he is. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 2 years.

Motivation: To be a Sage again; and regain custody of his daughter

Bonds: Guardian, Adventurer, Mentor, Job, Family. Occupation: Architect

Voice: American accent

Attributes [hide]

Gorbundus Sumnarghthrysh, Male Dragonborn Aristocrat 5
Medium (6'8") Dragonborn, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)6 (-2) 9 (-1)17 (+3)
Skills History +1, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 50 pp. Rhodochrosite (6 gp). Blue quartz (6 gp). Coral (160 gp).


Social Check DCs


Nalral Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail. He has done his best to style his brown hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Nalral was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. He left for the west, certain he would find work there.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Athletic, Impeccable. Flaws: Secretive. Bonds: Poor, Immigrant. Occupation: Farmer

Voice: Booming voice

Attributes [hide]

Nalral Trueblood, Male Dwarf Wizard 5
Medium (4'1") Dwarf, Lawful Good (CR 5)
Armor Class 12
Hit Points 13 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)10 (+0) 8 (-1)9 (-1)
Skills Persuasion +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 400 gp. Star ruby (1100 gp). Alexandrite (1000 gp).


Social Check DCs


Dariff Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She is typically in her Jeweler uniform. Her brown hair has been sun bleached extensively. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: She served in the navy to pay for her family's outstanding loans. In her 15th year, her parents were killed by a giants raid, leaving Dariff alone in the world. After a stint in an orphanage, she was adopted. She has set out to sabotage the competition.

Motivation: Balancing her hectic life and new Jeweler responsibilities is difficult; and revenge

Ideals: Optimist. Bonds: Job, Family, Military, Enemies. Occupation: Jeweler

Voice: Eastern European accent

Attributes [hide]

Dariff Trueanvil, Female Dwarf Warlock 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)13 (+1) 18 (+4)11 (+0)
Skills Animal Handling +6, Arcana +3
Senses Passive Perception 14
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 5000 cp.


Social Check DCs


Randal Gentry, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many pastel ritualistic tattoos. He is dressed in a clean yellow cloak covering his clean studded leather. His long brown hair is drawn into a two foot long braid. His violet eyes dart from person to person.

Personality: Eccentric and domineering, Randal will drive conversation. He is frequently practicing swordplay.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A freak accident while working with his Baker father left him crippled. Recently he has begun working with bootleggers and crooks.

Motivation: He has passion for adventuring and risk; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Extrovert. Flaws: Disease. Bonds: Military, Criminal record, Adventurer. Occupation: Cartwright

Voice: Creaky witch voice

Attributes [hide]

Randal Gentry, Male Half-Elf Commoner 5
Medium (5'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 14
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 12 (+1)14 (+2) 13 (+1)15 (+2)
Skills Deception +5
Senses Passive Perception 11
Languages Common, Elven, Aquan, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Minor magic item.


Social Check DCs

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