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NPC Generator

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Advanced [show]


Anselm Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of emerald and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of tridents, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He has blonde hair. His brown eyes are passionate and lively.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a habit of throwing himself into exceedingly dangerous situations.

History: When he was but 8 years old his parents immigrated from the east. His childhood dream was to be a Gardener, but he was a colossal failure. He left for the east, certain he would find work there.

Motivation: To be a Gardener again.

Ideals: Fighting. Flaws: Impulsive. Bonds: Rich, Immigrant, Job. Occupation: Guard

Voice: Shortens vowels

Attributes [hide]

Anselm Hadleigh, Male Human Fighter 1
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)10 (+0) 9 (-1)12 (+1)
Skills Animal Handling +1, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 80 gp.


Social Check DCs


Grumbar Barclay, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a simple white robe with brown stripes complete with hood. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a great chef.

History: Grumbar was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He's since become an addict/alcoholic.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Addict. Bonds: Job, Rich, Military. Occupation: Architect

Voice: Spits and sputters

Attributes [hide]

Grumbar Barclay, Male Half-Orc Warrior 12
Medium (5'5") Half-Orc, Neutral Good (CR 12)
Armor Class 12
Hit Points 119 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)14 (+2) 11 (+0)7 (-2)
Skills Insight +4, Religion +6
Senses Passive Perception 10
Languages Common, Orc, Dwarven, Elven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 2000 gp. Obsidian (5 gp). Smoky quartz (30 gp). Golden yellow topaz (1200 gp). Moss agate (5 gp). Eye agate (5 gp). Moss agate (5 gp). Tourmaline (120 gp). Rose (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Right-Handed Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she usually wears her pastel robe and has her sword always slung over her shoulder. Her fur is short and orange. Her eyes are a pleasant blue.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She works hard and plays hard.

History: When she was but 8 years old her parents immigrated from the north. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has achieved small success as a Miner.

Motivation: Marry her brother to traveling adventurers; and to be a beggar again

Ideals: Disciplined. Flaws: Hedonist. Bonds: Immigrant, Job, Family. Occupation: Miner

Voice: Slurs words

Attributes [hide]

Right-Handed Of Shadows, Female Tabaxi Warlock 1
Medium (4'11") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)13 (+1) 13 (+1)14 (+2)
Skills Animal Handling +3, History +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 30 pp. Onyx (50 gp). 1 Masterwork Common Melee.


Social Check DCs


Silgre Marlee, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a black tunic with blue highlights, and long brown pants that bunch up around her shoes. She is portly but not overly obese. Her hair is cut close to her head. She has gray eyes.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Silgre was born the youngest of three triplets. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has been saving her money to try and buy her sister's freedom.

Motivation: Meet up once more with her childhood friend; and to get a good night's sleep

Ideals: Disciplined. Flaws: Insomniac. Bonds: Adventurer, Family, Criminal record. Occupation: Miner

Voice: Scottish accent

Attributes [hide]

Silgre Marlee, Female Half-Orc Adept 7
Medium (4'7") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)8 (-1) 12 (+1)14 (+2)
Skills Medicine +4, Nature +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 60 pp. Deep blue spinel (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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