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NPC Generator

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Advanced [show]


Semyaza Divinity, Female Tiefling [Permalink]

Personal [hide]

Description: A 4'8" northern woman, she likes to wear ponchos typically of a light black in addition to tight pants. Her dark red hair is still thick. Her white unseeing eyes seem to look past you.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She served in the navy to pay for her family's outstanding loans. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To reunite with her old friends; and obtaining odd cultural dwarven artifacts is her passion

Ideals: Justice. Flaws: Disease, Impulsive. Bonds: Military, Rich, Adventurer. Occupation: Mercenary

Voice: Can't modulate volume

Attributes [hide]

Semyaza Divinity, Female Tiefling Commoner 8
Medium (4'8") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 32 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)10 (+0) 10 (+0)15 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 600 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Black velvet mask with numerous citrines (160 gp).


Social Check DCs


Curran Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 2'10" has a big stupid grin on his face most of the time. He is generally shirtless and showing off his tattooed chest. He has done his best to style his white hair to look like a famous performer. His eyes are gray.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Curran grew up listening to his mother's many stories. After coming to the age of reason, Curran took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Some 10 years later his spouse died after the birth of his son. Heartbroken, Curran never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He has passion for adventuring and risk; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Persistence, Gifted. Bonds: Adventurer, In love, Criminal record. Occupation: Courier

Voice: Speaks fast with a slight lisp

Attributes [hide]

Curran Swiftwhistle, Male Halfling Rogue 11
Small (2'10") Halfling, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 58 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)14 (+2) 11 (+0)17 (+3)
Skills Insight +4, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Druidic
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 3000 gp. White pearl (130 gp). Black opal (1000 gp). Chrysoprase (70 gp). Rose (70 gp). Aquamarine (500 gp).


Social Check DCs


Igden Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears baggy tan pantaloons and a yellow scarf. His brown hair is styled in orderly dreadlocks. His face is covered beneath a completely black helmet.

Personality: Cocky and sure of himself, he believes he is the best Banker born in the past three hundred years. He is obsessed with his god.

History: He was born into a rich family. He was an apprentice working in his mother's forge. He now mingles about in high society.

Motivation: He is greedy; and he is unsatisfied with his job

Ideals: Athletic. Bonds: Job, Religious, Rich. Occupation: Banker

Voice: Low and grunting

Attributes [hide]

Igden Glittergem, Male Gnome Druid 3
Small (3'3") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)14 (+2) 9 (-1)7 (-2)
Skills Athletics +1, Stealth +3
Senses Passive Perception 9
Languages Common, Gnome, Dwarven, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Eyepatch with mock eye of sapphire and moonstone (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Windy Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She has a slight overbite and is overall scrawny. She keeps her long orange fur kept up in a rat tail. She is baby faced.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. The war was a terrible time for her, and Windy does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Born to a Carter, her father struggled to pay the bills. She helped her father out around the business and became quite the natural. She then took over the family business and is one of the better Unemployed for hire.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Optimist. Flaws: Depressed. Bonds: Military, Poor, Job. Occupation: Unemployed

Voice: Middle-eastern accent

Attributes [hide]

Windy Prim Posies, Female Tabaxi Cleric 10
Medium (5'11") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 75 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)17 (+3) 11 (+0)15 (+2)
Skills Insight +4, Nature +7
Senses Passive Perception 10
Languages Common, Terran, Aquan, Undercommon
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264

Possessions: 1700 gp. Rose (80 gp). Deep blue spinel (400 gp). Amber (50 gp).


Social Check DCs

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