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NPC Generator

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Advanced [show]


Manfred Alton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He is physically well-built. With a patchy black beard and wild black hair. His eyes are likewise hazel.

Personality: While he acts the brute, he is far gentler than he would appear. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a pair of adventurers, Manfred grew up listening to his mother's many stories. His first spouse was a Shipwright, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Shipwright they were divorced and he won custody of their son. He worked as a Guard, and he later adopted a second son.

Motivation: Tabaxi compassion; and an old rival family wants him found

Ideals: Fighting. Flaws: Forgetful, Racist. Bonds: Adventurer, Family. Occupation: Guard

Voice: Mousy voice

Attributes [hide]

Manfred Alton, Male Human Druid 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)10 (+0) 17 (+3)15 (+2)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 3000 cp.


Social Check DCs


Adelaide Marlee, Female Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has dyed her greying brown hair a little too much giving a sharp brown color. Her eyes are a pleasant amber.

Personality: She is fixated on the number 80. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: When she was but 8 years old her parents immigrated from the west. Her father took her hunting and taught her how to get in the mind of other creatures. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy.

Ideals: Philantrophist. Flaws: Insane. Bonds: Rich, Immigrant, Nature. Occupation: Beggar

Voice: Old thin voice

Attributes [hide]

Adelaide Marlee, Female Human Adept 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)9 (-1) 15 (+2)11 (+0)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Just what you see.


Social Check DCs


Oren Garfield, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a black armored body suit, with a simple grey line shooting up and back down. He has a silver handlebar mustache and slicked back silver hair. His violet eyes have a joyful gleam in them most of the time.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Sold as a small child to a wizard, Oren was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Some 8 years later his spouse died after the birth of his son. Heartbroken, Oren never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: To clean up the streets; and wants to work out more often

Ideals: Athletic. Bonds: Guardian, In love, Mentor. Occupation: Beggar

Voice: Pronounces difficult words wrong

Attributes [hide]

Oren Garfield, Male Half-Orc Cleric 7
Medium (5'7") Half-Orc, Lawful Evil (CR 7)
Armor Class 13
Hit Points 17 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)13 (+1) 17 (+3)14 (+2)
Skills Arcana +4, Perception +6
Senses Passive Perception 16
Languages Common, Orc, Draconic
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464321000

Possessions: 700 gp.


Social Check DCs


Ralf Hadlee, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears an entirely grey suit with white socks and a vest with buckled shoes. He sports a flattop hair cut. His brown unseeing eyes seem to look past you.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. Around other people he will do his best to conceal his emotions and appear jolly.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Cursed with unlife at a very young age, Ralf has worked very hard to control his curse. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Ralf was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: A deep hatred of gnolls; and revenge

Ideals: Artistic. Flaws: Disease, Shy. Bonds: Poor, Enemies. Occupation: Herbalist

Voice: Stutters

Attributes [hide]

Ralf Hadlee, Male Human Commoner 1
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 13 (+1)15 (+2)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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