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NPC Generator

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Advanced [show]


Henry Marleigh, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple burlap shirt and baggy pants. He conceals his pickaxe with his veritable burlap sack of a shirt. His hair is always cut to a buzz. This amber eyed easterner is not easily forgotten.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born into a rich family. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Antagonistic, Insane. Bonds: Immigrant, Enemies, Rich. Occupation: Soapmaker

Voice: Switch between two voices

Attributes [hide]

Henry Marleigh, Male Human Cleric 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Acrobatics +1, Medicine +3
Senses Passive Perception 11
Languages Common, Draconic, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 200 sp. 1 Magnifying glass.


Social Check DCs


Quilla Daergel, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue shirt with thin grey vertical stripes and green pants, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'6" when asserting herself. Her long golden hair reaches down to her waist. Her violet eyes peer out from beneath her small blue hat.

Personality: While she acts the brute, she is far gentler than she would appear. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Quilla was born in the east. At a young age she loved to build and create. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She tends to her Adventurer job now, and dutifully fulfills any obligations she has.

Motivation: Several ex partners dislike her way of doing things and want revenge; and wants to open a new tavern

Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Adventurer

Voice: High pitched and raspy

Attributes [hide]

Quilla Daergel, Female Gnome Cleric 14
Small (3'6") Gnome, Lawful Good (CR 14)
Armor Class 10
Hit Points 99 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)11 (+0) 9 (-1)9 (-1)
Skills Arcana +5, Insight +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +4 / 4d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 3000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Large well-done wool tapestry (100 gp). Gold and topaz bottle stopper cork (500 gp). Solid gold idol (700 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). 1 Medium magic item.


Social Check DCs


Veloptima Leffery, Female Gnome [Permalink]

Personal [hide]

Description: This western woman has a large tan mantle and cape that has been intricately interwoven into her yellow robe. Her clothes are grease stained in places. She has shaved her head bald. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is happy with her job as a Architect. She turns her eye from what people do, preferring to live and let live. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born in the west, but her parents moved at a very young age to the south. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Architect. She now spends her time doing works of charity.

Motivation: Expand her business; and balancing her hectic life and new architect responsibilities is difficult

Ideals: Philantrophist. Flaws: Insane. Bonds: Poor, Immigrant, Job. Occupation: Architect

Voice: Low and grunting

Attributes [hide]

Veloptima Leffery, Female Gnome Expert 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)12 (+1) 9 (-1)7 (-2)
Skills Perception +1, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Peridot (40 gp). 1 Minor magic item.


Social Check DCs


Eida Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is dressed in a clean white cloak covering her clean studded leather. She wears her hair in dreadlocks. Her eyes are likewise brown.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is a font of random trivia from the lore and stories she has discovered

History: Eida lived on a farm with her father, near the main road leading to a nearby town. Eida abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Due to her spouse's obsession with being a Herbalist they were divorced and she won custody of their son. She worked as a Locksmith, and she later adopted a second son.

Motivation: She is currently in port desperately looking for someone to get her out; and doesn't want to be a locksmith and was forced into it by her family

Ideals: Logical. Flaws: Antagonistic. Bonds: Family, Adventurer, Slave. Occupation: Locksmith

Voice: Excited and jittery

Attributes [hide]

Eida Deephollow, Female Halfling Aristocrat 5
Small (2'9") Halfling, Neutral Evil (CR 5)
Armor Class 13
Hit Points 33 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)15 (+2) 15 (+2)9 (-1)
Skills Acrobatics +5, Investigation +5
Senses Passive Perception 12
Languages Common, Halfling, Orc, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5

Possessions: 30 pp.


Social Check DCs

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