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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Erevan Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He dresses in tan turtlenecks beneath a white coat with black slacks. His long blonde hair is drawn into a two foot long braid. His eyes are likewise brown.

Personality: He is happy with his job as a Hunter. He turns his eye from what people do, preferring to live and let live. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Carpenter father left him crippled. Now he works as a music tutor during his time off.

Motivation: To be a Carpenter again; and expand his business

Ideals: Athletic, Logical, Artistic. Flaws: Disease. Bonds: Job. Occupation: Hunter

Voice: Forgets to breathe while speaking

Attributes [hide]

Erevan Qualanthri, Male Elf Monk 3
Medium (5'2") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)12 (+1) 13 (+1)14 (+2)
Skills Insight +3, Nature +3
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp.


Social Check DCs


Mreksh Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who is wearing colorful clothing, dressed as a Armorer, he is not a threatening figure. His rusty crest is kept up in a ponytail inside a broad hat. His eyes are red and catlike.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Mreksh is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born in the east, but his parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to his current location. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He has decided he is irredeemable; and doesn't want to be a armorer and was forced into it by his family

Ideals: Athletic. Flaws: Mundane. Bonds: Family, Immigrant, Criminal record. Occupation: Armorer

Voice: Loud with bravado

Attributes [hide]

Mreksh Yarjerit, Male Dragonborn Druid 1
Medium (6'4") Dragonborn, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)11 (+0) 13 (+1)17 (+3)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 500 sp.


Social Check DCs


Jocelyn Darlington, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a grey coat over a green low-cut shirt, and a small hat upon his head. His hair is short and auburn. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is an amazing painter.

History: The child of a Farmer, who enjoyed hunting, Jocelyn was taken on many hunting expeditions. Jocelyn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Optimist, Gifted. Flaws: Fearful. Bonds: Nature, Rich. Occupation: Dilettante

Voice: Excited and jittery

Attributes [hide]

Jocelyn Darlington, Male Human Warlock 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 6 (-2)14 (+2) 12 (+1)7 (-2)
Skills Deception +0, Religion +4
Senses Passive Perception 11
Languages Common, Celestial, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 100 sp.


Social Check DCs


Akta Intellect, Female Tiefling [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her attire stands in sharp contrast to her club, which is beautifully polished and possesses an ornate carving of a skull on it. She has done her best to style her silver hair to look like a famous performer. She has several tiny aquamarine earrings on each ear.

Personality: She likes to make people angry or surprised. She is skeptical of what others tell her and is slow to trust.

History: She was born in the south, but her parents moved at a very young age to the west. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She moves from town to town, unable to find a place to settle.

Motivation: She is greedy; and she has money and likes to spend it

Flaws: Antagonistic, Shy. Bonds: Rich, Immigrant. Occupation: Dilettante

Voice: Excited and jittery

Attributes [hide]

Akta Intellect, Female Tiefling Fighter 2
Medium (6'2") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)12 (+1) 11 (+0)12 (+1)
Skills Animal Handling +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 390 gp. An abacus with copper, silver and gold markers (180 gp).


Social Check DCs

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