Merla Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her white boots flare out at the collars. She is portly but not overly obese. Her golden hair is lengthy. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She likes to make people angry or surprised. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Merla was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A gifted student she started as a Stableman, but she got bored and became a Barkeep. She struck the Barkeep job and began her own company from there.
Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg
Ideals: Justice. Flaws: Addict, Antagonistic. Bonds: Poor, Job. Occupation: Barkeep
Voice: Speaks like tongue is numb
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 14)
Armor Class 15
Hit Points 67 (14d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 18 (+4) | 14 (+2) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +7 / 4d6+2, Ranged +9 / 4d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 | 6 |
Possessions: 4000 gp. 1 Minor magic item.
Murgen Braxton, Female Half-Orc [Permalink]
Personal [hide]
Description: Standing 5'2", this woman is wearing a long, white cloak. She keeps her auburn hair in a flapper bob. Her eyes are brown and catlike.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is able to make almost anything out of random pieces of junk.
History: She got into the Stableman business at a young age. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now owns her own business.
Motivation: To be a Glassblower again.
Ideals: Disciplined, Gifted. Flaws: Fearful. Bonds: Job. Occupation: Stableman
Voice: Nasally tone
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp. Red-brown spinel (120 gp). 1 Masterwork Common Ranged Weapon.
Lia Cithreth, Female Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a worn and beaten armor. Her golden hair is cut jaggedly and amateurishly. Her violet eyes dart from person to person to random spaces in the air.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She has money and likes to spend it; and money/treasure
Flaws: Shy, Antagonistic, PTSD. Bonds: Mentor, Rich. Occupation: Bellfounder
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 88 (14d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 7 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
Possessions: 200 pp. Moss agate (16 gp). Aquamarine (400 gp). Freshwater pearl (16 gp). Moonstone (70 gp). Eye agate (16 gp). Jet (40 gp). Chrysoprase (70 gp).
Thorin Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing left leg. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His tied-back hair is blonde. His eyes are green.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. A true patriot, Thorin would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: The child of northern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army; and he's attracted to the pc
Ideals: Opinionated. Bonds: Poor, Military, Immigrant. Occupation: Priest
Voice: Scottish accent
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 55 (12d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 12 (+1) | 13 (+1) | 12 (+1) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 3d10-2, Ranged +5 / 3d10+1, Grapple +3
Possessions: 3000 gp. Freshwater pearl (13 gp). Black pearl (500 gp). Sard (80 gp). Alexandrite (500 gp). Golden pearl (120 gp). Carnelian (80 gp). Moss agate (13 gp). 1 Minor magic item. 1 Minor magic item.
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