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NPC Generator

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Advanced [show]


Hunter Kendall, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a worn and beaten armor. His golden hair is heavily combed to the left. He has several tiny ruby earrings on each ear.

Personality: He can speak with the recently deceased. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A powerful wizard made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Priest. He tends to his Priest job now, and dutifully fulfills any obligations he has.

Motivation: He is greedy.

Ideals: Gifted. Bonds: Rich, Religious, Mentor, Job. Occupation: Priest

Voice: Posh accent

Attributes [hide]

Hunter Kendall, Male Human Warrior 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 6 (-2)13 (+1) 10 (+0)16 (+3)
Skills Animal Handling +3, Athletics +5
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5

Possessions: 600 gp.


Social Check DCs


Jezean Lhamboldennish, Female Dragonborn [Permalink]

Personal [hide]

Description: This northern woman wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her clothes are grease stained in places. Her crest is red and very short. She tend to wears goggles to shield her eyes.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Jezean is combative with any and all who dare try her patience in the slightest.

History: Jezean was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She has had some formal writing training, and achieved minor success. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A need for knowledge about a nearby landmark; and further expansion of business

Ideals: Opinionated, Justice, Artistic. Bonds: Poor, Immigrant. Occupation: Shepherd

Voice: Stutters

Attributes [hide]

Jezean Lhamboldennish, Female Dragonborn Warrior 10
Medium (6'4") Dragonborn, Chaotic Good (CR 10)
Armor Class 11
Hit Points 61 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)16 (+3) 14 (+2)12 (+1)
Skills Animal Handling +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Giant, Celestial, Terran
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 7000 sp. Star rose quartz (20 gp). Rock crystal (20 gp). Citrine (20 gp). Chalcedony (20 gp). Smoky quartz (20 gp). Star rose quartz (20 gp). Peridot (20 gp). Golden yellow topaz (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shaena Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a white deerstalker hat and white clothes. She keeps her long brown hair kept up in a rat tail. She has several tiny jet earrings on each ear.

Personality: Shaena wants to be seen as a stoic, levelheaded, noble Wizard, so she tries to act the part. She does a good job, for the most part... She is a great chef.

History: Born in the south to a Sage, Shaena learned a great deal about her father's area of expertise. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She became a Sage soon after.

Motivation: She feels kind of lost in life; and wants to open a new tavern

Ideals: Disciplined, Gifted, Entrepeneur. Flaws: Depressed. Bonds: Rich, Job. Occupation: Sage

Voice: Prounounces S like Z

Attributes [hide]

Shaena Brightmoon, Female Halfling Wizard 1
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 16 (+3)7 (-2) 7 (-2)8 (-1)
Skills Sleight of Hand +4, Survival +0
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 6000 cp.


Social Check DCs


Gomory Milton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He wears a custom-built plate barding that's adorned with grey lining and desert motifs, and his gloved hand is found clutching a kukri. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes are passionate and lively.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gomory took refuge in the ruined castle and found the beat up kukri and armor he uses now. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Optimist, Entrepeneur. Bonds: Rich, Nature. Occupation: Tanner

Voice: Jamaican accent

Attributes [hide]

Gomory Milton, Male Human Warlock 1
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)8 (-1) 13 (+1)15 (+2)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp.


Social Check DCs

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