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NPC Generator

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Advanced [show]


Fenriz Silence, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a skull on it. His black hair is kept up in a ponytail inside a Stetson hat. He is baby faced.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is able to make almost anything out of random pieces of junk.

History: He got into the Blacksmith business at a young age. His parents enrolled him in a Warrior school at a young age so that he could practice his druidic talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To prove his worth to the world; and balancing his hectic life and new blacksmith responsibilities is difficult

Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Rich, Nature, Job. Occupation: Blacksmith

Voice: Gruff and masculine

Attributes [hide]

Fenriz Silence, Male Tiefling Warrior 3
Medium (6'7") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)17 (+3) 12 (+1)15 (+2)
Skills Arcana +5, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Celestial, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Aust Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Mayor. He has relatively dark skin and is very physically imposing due to his abundance of muscles. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He can speak with the recently deceased. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in the north, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Hedonist, Addict. Bonds: Immigrant, Job. Occupation: Mayor

Voice: Pronounces O like U

Attributes [hide]

Aust Xiloscient, Male Elf Wizard 3
Medium (4'7") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)12 (+1) 8 (-1)7 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: Just what you see.


Social Check DCs


Edge Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His orange fur is thinning but still full. His yellow eyes are slightly larger than normal.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He got into the Stableman business at a young age. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He struck the Stableman job and began his own company from there.

Motivation: He feels the way he acts is they only way to get by in the world; and balancing his hectic life and new stableman responsibilities is difficult

Ideals: Impeccable. Flaws: Emotional. Bonds: Military, Job, Rich. Occupation: Stableman

Voice: Russian accent

Attributes [hide]

Edge Candle, Male Tabaxi Wizard 10
Medium (6'4") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 36 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)11 (+0) 14 (+2)9 (-1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 16000 sp. Black velvet mask with numerous citrines (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


River Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing colorful clothing, dressed as a Barrister. His beige fur is slicked back into a classic pompadour. His amber eyes are passionate and lively.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. River enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born blind and as such lacked many opportunities for work. His first spouse was a Bricklayer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has drifted from career to career and currently works as a Barrister.

Motivation: To reunite with his absent mother; and many brigands want him driven away

Flaws: Disease, Hedonist. Bonds: Family, Job, Enemies. Occupation: Barrister

Voice: Eastern European accent

Attributes [hide]

River Grass, Male Tabaxi Rogue 3
Medium (6'1") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)13 (+1) 13 (+1)15 (+2)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. 3 Holy water.


Social Check DCs

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