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NPC Generator

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Advanced [show]


Dalgal Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears grey cloth garments or leather armor. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Dalgal lived on a farm with his father, near the main road leading to a nearby town. He found a children's book about a Dwarf Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter; and meet up once more with his childhood friend

Ideals: Entrepeneur. Bonds: Immigrant, Enemies, Family, Adventurer. Occupation: Crown-heir

Voice: Soft and melodious

Attributes [hide]

Dalgal Graybeard, Male Dwarf Ranger 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)17 (+3) 16 (+3)11 (+0)
Skills Acrobatics +2, History +5
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Auran, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 sp. 1 Chain shirt.


Social Check DCs


Gurdis Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. Her attire stands in sharp contrast to her pickaxe, which is beautifully polished and possesses an ornate carving of a dagger on it. She wears a top hat to cover her moderate length brown hair. Her gray eyes lackadaisically let the world flow into them.

Personality: Gurdis is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: She comes from a rich eastern family. Brilliant and gifted she never wanted to apply herself. She was granted necromantic powers by her dying brother.

Motivation: To reunite with her absent mother; and she is greedy

Ideals: Extrovert, Artistic, Gifted. Bonds: Family, Rich. Occupation: Healer

Voice: Deep voice with rolling R's

Attributes [hide]

Gurdis Rumnaheim, Female Dwarf Ranger 4
Medium (3'11") Dwarf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 9 (-1)17 (+3) 11 (+0)10 (+0)
Skills Animal Handling +2, Athletics +0
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Terran, Celestial
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 19000 cp.


Social Check DCs


Flask Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Beneath her clothing is a huge mess of scar tissue. Her brown fur is knotted and matted. She has copper eyes and a brown hat with a white feather.

Personality: Overbrimming with self-confidence, Flask isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born in a small forest village. When money was particularly tight she was walking through alleys when she overheard a Shipwright hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She bought a scythe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Impeccable, Logical. Bonds: Poor, Slave, Nature. Occupation: Shipwright

Voice: Dutch accent

Attributes [hide]

Flask Thunder, Female Tabaxi Commoner 2
Medium (4'8") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 17 (+3)14 (+2) 12 (+1)13 (+1)
Skills Deception +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Giant, Gnome
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 310 gp.


Social Check DCs


Torbera Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a simple brown robe with grey stripes complete with hood. Her hair is cut close to her head. Her blue eyes peer out from beneath her deerstalker brown hat.

Personality: She is happy with her job as a Engraver. She turns her eye from what people do, preferring to live and let live. She is a ruthless business woman, a trait she acquired from her mother.

History: Torbera was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by lycanthropy.

Motivation: Doesn't want to be a Engraver and was forced into it by her family; and obtaining odd cultural halfling artifacts is her passion

Ideals: Entrepeneur. Flaws: Disease. Bonds: Job, Adventurer, Family. Occupation: Engraver

Voice: Middle-eastern accent

Attributes [hide]

Torbera Stoutale, Female Dwarf Aristocrat 7
Medium (3'11") Dwarf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 54 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)11 (+0) 14 (+2)10 (+0)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +3

Possessions: 8000 sp. A necklace of small pink pearls (1000 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). Solid gold idol (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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