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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Don Barney, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a faded coat and loose pants complete with deerstalker hat. He has wavy black hair. He wears large thick round spectacles.

Personality: He is a Brewer first and foremost. He believes firmly that knowledge should be universal. He is lazy, self-centered, vain, and jealous.

History: Don hails from a village terrorized by illithids. He struck it rich when he found rare goods in large quantities. He then took over the family business and is one of the better Brewer for hire.

Motivation: He wants revenge against illithids; and money/treasure

Ideals: Athletic. Flaws: Selfish. Bonds: Job, Enemies, Rich. Occupation: Brewer

Voice: Slow speaker

Attributes [hide]

Don Barney, Male Human Expert 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 11 (+0)12 (+1) 13 (+1)12 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3

Possessions: 1000 cp. 1 Holy water.


Social Check DCs


Kallista Strength, Female Tiefling [Permalink]

Personal [hide]

Description: She usually wears her green robe and has her shield always slung over her shoulder. Her dark red hair is drawn into a tight pony tail with a cross scrunchie. She is baby faced.

Personality: Abrasive and pushy, she has a hard time making friends. She is skeptical of what others tell her and is slow to trust.

History: She was born in the south, but her parents moved at a very young age to the west. She worked as a nervous Apothecary and found it very stressful. She's also a talented Marshal, but doesn't like to broadcast it.

Motivation: To pay off her debts; and she'd like to take her coworkers down a peg

Flaws: Antagonistic, Shy. Bonds: Immigrant, Job, Debt. Occupation: Apothecary

Voice: Timid voice

Attributes [hide]

Kallista Strength, Female Tiefling Bard 10
Medium (4'8") Tiefling, Neutral Good (CR 10)
Armor Class 9
Hit Points 17 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 7 (-2)14 (+2) 10 (+0)13 (+1)
Skills Nature +6, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Ignan, Elven
Attacks Melee +7 / 3d6+3, Ranged +3 / 3d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Nil Halsey, Male Half-Orc [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, constantly wearing a black suit, brown shirt, and green tie. With bright white hair and a scraggly beard. He has hazel eyes.

Personality: He snorts whenever he laughs or is feeling confident. The war was a terrible time for him, and Nil does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Nil was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. When Nil reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To be a Farmer again; and he desires power and/or immortality

Flaws: Depressed. Bonds: Military, Poor, Adventurer, Job. Occupation: Bellfounder

Voice: Low rumbling, strings words together

Attributes [hide]

Nil Halsey, Male Half-Orc Druid 4
Medium (6'5") Half-Orc, Lawful Evil (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)14 (+2) 11 (+0)11 (+0)
Skills Investigation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Orc, Giant, Goblin
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 1 Healer’s kit.


Social Check DCs


Theriatis Coleman, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his rapier with his veritable burlap sack of a shirt. He carries a battered longsword and tarnished rapier as well. His tied-back hair is auburn. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a logical person and will generally grow upset if things defy logic and science.

History: Theriatis was raised in a hard working conservative environment. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He struck the Sailor job and began his own company from there.

Motivation: Expand his business.

Ideals: Fighting, Disciplined, Logical. Bonds: Job, Religious. Occupation: Sailor

Voice: Farmer accent

Attributes [hide]

Theriatis Coleman, Male Half-Elf Rogue 5
Medium (5'7") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)13 (+1) 9 (-1)13 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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