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NPC Generator

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Advanced [show]


Ishte Haunted, Female Tiefling [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. Her dark red hair is still thick. Her face is covered beneath a completely black helmet.

Personality: She hates Tieflings with a passion. As such she is filled with self loathing. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. As a young adult she joined a group advocating for an improvement in Tiefling conditions. After a long history of fighting, Ishte and her spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to halfling people

Ideals: Fighting. Flaws: Racist, Antagonistic. Bonds: Mentor. Occupation: Weaver

Voice: Complex vocabulary, royal

Attributes [hide]

Ishte Haunted, Female Tiefling Expert 8
Medium (5'8") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 13 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)13 (+1) 15 (+2)11 (+0)
Skills Arcana +4, Insight +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 600 gp. Alexandrite (700 gp). Chrysoberyl (90 gp). Amethyst (90 gp). White pearl (90 gp). Rich purple corundum (900 gp).


Social Check DCs


Frouse Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a large tan jacket. He keeps his red hair in a pixie cut. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born the only child of a wealthy merchant. His homeland was ravaged by war and he spent much of his life rebuilding it. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and many illithids want him driven away

Ideals: Joker, Entrepeneur. Flaws: PTSD. Bonds: Adventurer, Enemies. Occupation: Mercenary

Voice: Soft and mumbly

Attributes [hide]

Frouse Shadowcloak, Male Gnome Druid 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 18 (+4)9 (-1) 12 (+1)17 (+3)
Skills Animal Handling +3, Stealth +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 21000 sp.


Social Check DCs


Margery Anderton, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a brown shirt with thin grey vertical stripes and yellow pants. Her blonde hair is kept up in a ponytail inside a deerstalker hat. She has green eyes.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She does not believe in violence as a means to an end. She is a dedicated Interpreter but believes her peers are too gung-ho.

History: Born in the west to a Interpreter, Margery learned a great deal about her father's area of expertise. She found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To share knowledge with the world; and sabotage a competitor

Ideals: Pacifist, Logical. Flaws: Sensitive. Bonds: Job, Adventurer. Occupation: Interpreter

Voice: Aggressive tone

Attributes [hide]

Margery Anderton, Female Human Druid 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)17 (+3) 14 (+2)11 (+0)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Terran, Druidic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 20000 cp.


Social Check DCs


Pallabar Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is bristling with hidden weapons, mostly bows and clubs. He sports a flattop hair cut. His eyes are violet.

Personality: Abrasive and pushy, he has a hard time making friends. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He hasn't been sleeping well lately.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac

Flaws: Antagonistic, Impulsive, Disease, Insomniac. Bonds: Criminal record. Occupation: Engraver

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Pallabar Musgraben, Male Gnome Wizard 3
Small (3'5") Gnome, Lawful Evil (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)12 (+1) 13 (+1)14 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 900 sp. Black pearl (800 gp). Chalcedony (40 gp). Golden yellow topaz (800 gp). 3 Thunderstones. 2 Acid flasks.


Social Check DCs

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