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NPC Generator

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Advanced [show]


Savaran Wystongjiir, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she prefers to wear green clothing when she does not wear armor. Her crest, while still mostly brass, has prominent grey streaks. Her eyes are red and she is always smoking a pipe.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now owns her own business.

Motivation: Meet up once more with her childhood friend; and balancing her hectic life and new marshal responsibilities is difficult

Ideals: Optimist. Flaws: Disease. Bonds: Job, Rich, Adventurer. Occupation: Marshal

Voice: Sounds elderly

Attributes [hide]

Savaran Wystongjiir, Female Dragonborn Cleric 12
Medium (6'8") Dragonborn, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 35 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 6 (-2)15 (+2) 9 (-1)16 (+3)
Skills Deception +7, Survival +3
Senses Passive Perception 9
Languages Common, Goblin, Draconic
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. Brass mug with jade inlays (100 gp). Sapphire pendant on gold chain (1900 gp). Silver comb with moonstones (600 gp). Solid gold idol (500 gp). 1 Minor magic item.


Social Check DCs


Sethrekar Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His long copper crest is drawn into a two foot long braid. His eyes are gold and he is always smoking a pipe.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a ruthless business man, a trait he acquired from his father.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Sethrekar was born on a far southern mountains where he grew up under the tutelage of his father, an expert Scribe. He has been a successful dealer in antiques buying low and selling high.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Optimist, Entrepeneur. Flaws: Mundane. Bonds: Poor, Immigrant. Occupation: Scribe

Voice: Eastern European accent

Attributes [hide]

Sethrekar Orexijandilin, Male Dragonborn Sorcerer 2
Medium (6'1") Dragonborn, Lawful Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)14 (+2) 8 (-1)12 (+1)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Goblin, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Just what you see.


Social Check DCs


Sammal Flight, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears baggy black pantaloons and a white scarf. He wears a deerstalker hat to cover his moderate length dark red hair. His otherwise smooth face is marked with small tiny scars.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a logical person and will generally grow upset if things defy logic and science.

History: Sammal was raised in a hard working conservative environment. His parents enrolled him in a Aristocrat school at a young age so that he could practice his divine talents. He struck the Roofer job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Philantrophist, Logical, Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Roofer

Voice: Italian accent

Attributes [hide]

Sammal Flight, Male Tiefling Aristocrat 6
Medium (5'9") Tiefling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Arcana +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1

Possessions: 800 gp. Red-brown spinel (60 gp). Freshwater pearl (6 gp). Sard (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Borun Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear red clothing when he does not wear armor. He wears a feathered hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: He is happy with his job as a Assassin. He turns his eye from what people do, preferring to live and let live. He also is a firm believer in the manly ideal.

History: Born in the south to a Assassin, Borun learned a great deal about his father's area of expertise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.

Motivation: He is unsatisfied with his job; and he is wracked by social anxiety

Flaws: Impulsive, Fearful. Bonds: Job, Military, Immigrant. Occupation: Assassin

Voice: Aggressive tone

Attributes [hide]

Borun Hilltopple, Male Halfling Commoner 6
Small (3'4") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 13 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 10 (+0)10 (+0) 9 (-1)12 (+1)
Skills Acrobatics +7, Athletics +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +1

Possessions: 1000 gp.


Social Check DCs

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