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NPC Generator

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Advanced [show]


Trail Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. Her fur, while still mostly red, has prominent grey streaks. This green eyed northerner is not easily forgotten.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. When she's not drinking or sleeping the drinks off, she's doing writing.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Like her father and her sister before her, after school she went straight into learning to become a Mortician. By chance she met her sister recently and the two have been together since.

Motivation: A rival would like her out of the picture; and she'd like to take her coworkers down a peg

Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Family, Criminal record. Occupation: Mortician

Voice: Speaks with a cold

Attributes [hide]

Trail Prim Posies, Female Tabaxi Fighter 12
Medium (5'3") Tabaxi, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 89 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)17 (+3) 9 (-1)12 (+1)
Skills Intimidation +5, Medicine +3
Senses Passive Perception 9
Languages Common, Halfling, Gnoll, Aquan
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 200 pp. Black velvet mask with numerous citrines (100 gp). Golden circlet with four aquamarines (4000 gp). Golden circlet with four aquamarines (4000 gp). Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp).


Social Check DCs


Azdûsh Marley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who wears a white armored body suit, with a simple red line shooting up and back down. His white hair is cut jaggedly and amateurishly. He has brown eyes and a white hat with a red feather.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Azdûsh abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Fearful. Bonds: Adventurer, Slave. Occupation: Bounty Hunter

Voice: Stutters

Attributes [hide]

Azdûsh Marley, Male Half-Orc Adept 4
Medium (6'2") Half-Orc, Neutral Evil (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)14 (+2) 16 (+3)10 (+0)
Skills History +4, Nature +4
Senses Passive Perception 13
Languages Common, Orc, Elven, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 400 gp. Rock crystal (40 gp). Silver pearl (80 gp). Peridot (40 gp). Tourmaline (80 gp). 4 Smokesticks.


Social Check DCs


Windy Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears pastel painted combat armor at almost all times. His fur is greying and his face has many wrinkles. His yellow eyes have a joyful gleam in them most of the time.

Personality: While he acts the brute, he is far gentler than he would appear. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Windy was raised in a hard working conservative environment. When Windy reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He ran away from his former home and has been making his living as a Bowyer for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Gifted. Bonds: Job, Military. Occupation: Bowyer

Voice: Scottish accent

Attributes [hide]

Windy Hummingbird, Male Tabaxi Monk 6
Medium (5'3") Tabaxi, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)14 (+2) 16 (+3)16 (+3)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 13
Languages Common, Orc, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 900 gp.


Social Check DCs


Sarai Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who is well dressed, but even with her fine clothing she looks run-down. Her long silver hair is drawn into a two foot long braid. She is baby faced.

Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She invites people to come help in her community garden.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Sarai abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has gone from town to town working and never settling down anywhere, but has fallen for a local Stylist. She hasn't told them the truth, but wants to settle down with them.

Motivation: To reunite with her absent mother; and she wants to meet her childhood hero

Ideals: Artistic, Philantrophist. Bonds: Adventurer, Has a crush, Family. Occupation: Hunter

Voice: Deep voice with rolling R's

Attributes [hide]

Sarai Quickstep, Female Halfling Wizard 6
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 22 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)14 (+2) 14 (+2)12 (+1)
Skills Arcana +5, Performance +4
Senses Passive Perception 12
Languages Common, Halfling, Giant, Auran
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 900 gp.


Social Check DCs

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