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NPC Generator

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Advanced [show]


Howard Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 2'11". He wears red leather gloves, a red jacket, and tight pants, and his gloved hand is found clutching a shield. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: He has always had a great fascination with Tabaxi culture. He also hits on women, regardless of circumstances.

History: Howard lived on a farm with his mother, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: Find a way to reverse the transformation of his sister; and to pay off his debts

Flaws: Racist. Bonds: Has a crush, Family, Adventurer, Debt. Occupation: Dilettante

Voice: Speaks fast with a slight lisp

Attributes [hide]

Howard Thorngage, Male Halfling Paladin 6
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 54 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)11 (+0) 13 (+1)9 (-1)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 900 gp. Black pearl (200 gp). Chalcedony (70 gp). Chalcedony (70 gp). Aquamarine (200 gp). 1 Masterwork Common Melee.


Social Check DCs


Darrow Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: 3'2" and muscular, this eastern man is typically in his Spy uniform. With a patchy chestnut beard and wild chestnut hair. His hazel unseeing eyes seem to look past you.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He got into the Spy business at a young age. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He has passion for adventuring and risk; and further expansion of business

Ideals: Athletic. Flaws: Disease, Shy. Bonds: Job, Adventurer. Occupation: Spy

Voice: Voice breaks

Attributes [hide]

Darrow Shadowquick, Male Halfling Expert 2
Small (3'2") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)13 (+1) 12 (+1)9 (-1)
Skills Nature +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 130 pp. 1 Masterwork Thieves’ tools.


Social Check DCs


Avelina Remington, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears just a brown suit. Her long black hair is drawn into a two foot long braid. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the south to a Mercenary, Avelina learned a great deal about her father's area of expertise. Like her father and her sister before her, after school she went straight into learning to become a Mercenary. She got away from her former life and has fallen to alcoholism.

Motivation: Expand her business; and sabotage a competitor

Ideals: Joker. Flaws: Addict, Antagonistic. Bonds: Poor, Job. Occupation: Mercenary

Voice: Breathy voice

Attributes [hide]

Avelina Remington, Female Human Expert 6
Medium (4'9") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)12 (+1) 11 (+0)16 (+3)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Qemuel Brilliance, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man is constantly adorned with expensive silk clothing, often dyed in bright green and grey, and wears rings and necklaces with large, colorful gems, and a wedding ring on his right hand. He keeps his black hair in a flapper bob. This red eyed westerner is not easily forgotten.

Personality: He is witty, but his monotone delivery comes off as unnerving A true patriot, Qemuel would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born into a rich family. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Further expansion of business; and he wants nothing more than to rejoin the army

Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, In love, Military, Job. Occupation: Unemployed

Voice: Cold and demanding tone

Attributes [hide]

Qemuel Brilliance, Male Tiefling Wizard 14
Medium (6'6") Tiefling, Chaotic Good (CR 14)
Armor Class 12
Hit Points 56 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)18 (+4) 12 (+1)11 (+0)
Skills Nature +9, Religion +9
Senses Passive Perception 11
Languages Common, Sylvan, Halfling, Abyssal, Elven
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17444443320

Possessions: 500 pp. Brown-green garnet (140 gp). Zircon (20 gp). Amber (140 gp). Golden yellow topaz (700 gp). Peridot (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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