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NPC Generator

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Advanced [show]


Fargrim Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Stableman, and carries flails. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. He has gleaming, smiling gray eyes.

Personality: Eccentric and domineering, Fargrim will drive conversation. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: When he was but 3 years old his parents immigrated from the south. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting, Extrovert, Entrepeneur. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Stableman

Voice: Scandinavian accent

Attributes [hide]

Fargrim Burrowfound, Male Dwarf Wizard 1
Medium (4'4") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)13 (+1) 14 (+2)11 (+0)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Giant
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Tourmaline (160 gp).


Social Check DCs


Spear On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He is renowned for his bright pastel suits and hats. His yellow fur is kept up in a ponytail inside a broad hat. He has several tiny topaz earrings on each ear.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Spear hails from a village terrorized by orcs. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered orcs who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by orcs. Spear was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He is content; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Disciplined, Gifted. Flaws: Mundane. Bonds: Rich, Enemies. Occupation: Masseuse

Voice: Speaks with back of mouth

Attributes [hide]

Spear On the Mountaintop, Male Tabaxi Warlock 1
Medium (6'2") Tabaxi, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)14 (+2) 11 (+0)15 (+2)
Skills Acrobatics +1, Animal Handling +2
Senses Passive Perception 10
Languages Common, Celestial, Goblin
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 300 sp.


Social Check DCs


Emerald Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a brown collared shirt and white skirt. She accessorizes with a yellow scarf around the waist and a strap diagonally across her shirt. Her fur is short and beige. Her eyes, though not visible through her cowl, are green.

Personality: She is calm most of the time but flees social interaction. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Emerald was raised in a hard working conservative environment. Her childhood dream was to be a Fortune-teller, but she was a colossal failure. She has set out to sabotage the competition.

Motivation: To be a Fortune-teller again; and she wants to meet her childhood hero

Ideals: Logical. Flaws: Shy. Bonds: Job, Adventurer. Occupation: Ploughman

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Emerald Treat, Female Tabaxi Fighter 3
Medium (5'0") Tabaxi, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)13 (+1) 14 (+2)11 (+0)
Skills Intimidation +2, Stealth +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Nazû Wesley, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has relatively light skin and is very physically imposing due to his abundance of muscles. His long red hair reaches down to his waist. His eyes are a pleasant gray.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: The child of a Unemployed, who enjoyed hunting, Nazû was taken on many hunting expeditions. Through the years after Nazû was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Nazû's mother didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better kind of golem.

Motivation: To get a good night's sleep; and he has passion for adventuring and risk

Ideals: Opinionated. Flaws: Antagonistic, Insomniac. Bonds: Rich, Nature, Adventurer. Occupation: Fortune-teller

Voice: Nasally tone

Attributes [hide]

Nazû Wesley, Male Half-Orc Barbarian 3
Medium (6'9") Half-Orc, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 16 (+3)8 (-1) 14 (+2)6 (-2)
Skills Deception +0, Persuasion +0
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp. Lapis lazuli (12 gp). Deep green spinel (120 gp).


Social Check DCs

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