Liftrasa Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing a tight grey one piece outfit complete with pants, hood, and a cape. She wears her red hair up. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is afraid of women and trembles around them
History: Liftrasa hails from a village terrorized by goblins. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Disciplined. Flaws: Shy. Bonds: Enemies, Military. Occupation: Actor
Voice: Rolls R's
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 16 (+3) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 800 sp.
Drogo Anderton, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, brown, dusty cloak. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a rose on it. His red hair is kept up in a ponytail inside a top hat. His gray eyes are slightly larger than normal.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: Drogo hails from a village terrorized by goblins. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Money/treasure; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Flaws: Depressed, Secretive. Bonds: Enemies, Debt, Rich. Occupation: Carpenter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 9)
Armor Class 10
Hit Points 43 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 2000 gp. 1 Minor magic item.
Windy Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His whole body is exceptionally muscular. His white fur is slicked back into a classic pompadour. He has a dull look in his yellow eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Windy was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. A few years later when the east was not economically sound they moved to his current location. He has dedicated himself to building a better village for his children.
Motivation: Meet up once more with his childhood friend; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Poor, Immigrant, Mentor, Adventurer. Occupation: Fletcher
Voice: Sounds elderly
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 9 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 19 (+4) | 9 (-1) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
Possessions: 380 gp.
Patrin Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'4", this man wears just a green suit. His rusty crest is lengthy and is close to two feet long. His gold eyes lackadaisically let the world flow into them.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born in the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Mayor like his mother before him.
Motivation: He has money and likes to spend it; and expand his business
Ideals: Optimist. Flaws: Shy. Bonds: Immigrant, Job, Rich. Occupation: Mayor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 18)
Armor Class 8
Hit Points 161 (18d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 7 (-2) | 15 (+2) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 17
Languages Common, Goblin
Attacks Melee +10 / 5d6+4, Ranged +4 / 5d6-2, Grapple +4
Possessions: 900 pp. Brass mug with jade inlays (300 gp). Silver chalice with lapis lazuli gems (90 gp). Silver comb with moonstones (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Silver comb with moonstones (300 gp).
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Their contribution stands as a beacon of hope for all adventurers!


