Engong Stanford, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is light but she possesses many white ritualistic tattoos. She is generally shirtless and showing off her tattooed chest. She has a very tight haircut. This violet eyed easterner is not easily forgotten.
Personality: Engong is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: From birth she was tutored by a cruel and relentless mentor. Engong was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She used her abilities to travel the world and help people.
Motivation: Her relatives are trying to arrange a marriage; and she is compelled to act according to her religious beliefs
Ideals: Extrovert, Philantrophist. Bonds: Mentor, Religious, Family. Occupation: Unemployed
Voice: Sleepy voice
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 67 (7d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 12 (+1) | 10 (+0) | 7 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
Possessions: 1 Minor magic item. 1 Minor magic item.
Murook Whitby, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears a black Stetson hat and black clothes. Her blonde hair is cut short with large spiked bangs in the front. Her brown eyes dart from person to person.
Personality: She is a Knight first and foremost. She believes firmly that knowledge should be universal. Murook enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was raised in a white middle class family as the only child. There was a wharf not far from home where she often wandered off to fish. She has set out to sabotage the competition.
Motivation: Expand her business; and to find somewhere to settle down
Ideals: Athletic. Flaws: Hedonist, Mundane. Bonds: Job, Nature. Occupation: Knight
Voice: Posh accent
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 19 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Celestial, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 400 gp.
Myathethil Iranapha, Female Elf [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She very much looks the part of a Locksmith. Her whole body is exceptionally muscular. She wears a wide-brimmed hat to hide her balding. Her green unseeing eyes seem to look past you.
Personality: She hates orcs. She views them as having robbed her home of its proper glory. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: She got into the Locksmith business at a young age. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Myathethil grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Myathethil. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Expand her business; and a deep hatred of orcs
Flaws: Disease. Bonds: Job, Immigrant, Enemies, Criminal record. Occupation: Locksmith
Voice: Old Prospector
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 39 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 13 (+1) | 17 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Orc, Giant
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 4000 sp. Star rose quartz (50 gp). White pearl (100 gp). White opal (1600 gp).
Criella Reverence, Female Tiefling [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She likes to wear black tank tops with brown skirt. Her brown hair is lengthy and is close to two feet long. She tend to wears goggles to shield her eyes.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Criella was raised in a hard working conservative environment. Her mother took her hunting and taught her how to get in the mind of other creatures. She has achieved small success as a Merchant.
Motivation: She would like to get married and retire; and to protect her home
Ideals: Gifted. Bonds: Guardian, Job, Nature, Has a crush. Occupation: Merchant
Voice: Hissing voice
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 52 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 13 (+1) | 18 (+4) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Draconic, Aquan, Auran, Druidic
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 120 pp. Alexandrite (800 gp). Obsidian (12 gp). Alexandrite (800 gp). Red spinel (140 gp). Rose (80 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

