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NPC Generator

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Advanced [show]


Heather Winthrop, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman is wearing a long, brown, dusty cloak and is in decent physical shape. Her brown hair is heavily combed to the right. Her gray eyes peer out from beneath her Stetson brown hat.

Personality: She is happy with her job as a Shepherd. She turns her eye from what people do, preferring to live and let live. She is obsessed with a lost civilization.

History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She became a Shepherd soon after.

Motivation: She wants nothing more than to rejoin the army; and she has passion for adventuring and risk

Bonds: Job, Adventurer, Rich, Military. Occupation: Shepherd

Voice: Dark and ominous

Attributes [hide]

Heather Winthrop, Female Human Bard 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)10 (+0) 15 (+2)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp.


Social Check DCs


Luthra Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears tight fighting clothing, which leaves very little to the imagination, and a wedding ring on her left hand. She has shaved her head bald. Her otherwise smooth face is marked with small tiny scars.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Wizard school at a young age so that she could practice her necromantic talents. Some 7 years later her spouse died after the birth of her son. Heartbroken, Luthra never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: Wishes to resurrect an old love.

Ideals: Fighting, Optimist, Gifted. Flaws: Hedonist. Bonds: In love. Occupation: Courier

Voice: Australian accent

Attributes [hide]

Luthra Nucklestamp, Female Gnome Wizard 4
Small (3'1") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)11 (+0) 18 (+4)14 (+2)
Skills Deception +4, Religion +2
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 1 Minor magic item.


Social Check DCs


Malmûg Dudley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries a battered shortbow and tarnished hand crossbow as well. With bright red hair and a scraggly beard. He wears large thick round spectacles.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He works hard and plays hard.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting dire rats, the young Malmûg began to lead the lost caravan. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Malmûg fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants to get laid; and he would like to get married and retire

Ideals: Fighting, Entrepeneur. Flaws: Hedonist. Bonds: Enemies, Religious, Has a crush. Occupation: Gardener

Voice: pre-pubescent

Attributes [hide]

Malmûg Dudley, Male Half-Orc Wizard 1
Medium (5'5") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)8 (-1) 14 (+2)6 (-2)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp.


Social Check DCs


Trynnicus Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man wears a fine chain shirt which he covers with black colored cloaks and clothing. His clothes are grease stained in places. He keeps his long bronze crest kept up in a rat tail. His gold eyes are passionate and lively.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Trynnicus was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He moved out east to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He's repulsed by the PC.

Ideals: Justice. Flaws: Antagonistic. Bonds: Poor, Immigrant, Criminal record. Occupation: Armorer

Voice: Aggressive tone

Attributes [hide]

Trynnicus Dhyrktelonis, Male Dragonborn Bard 9
Medium (6'3") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 30 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)12 (+1) 12 (+1)15 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 800 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp).


Social Check DCs

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