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NPC Generator

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Advanced [show]


Seddit Guilt, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears black painted combat armor at almost all times, and sports empty pouches on her belt. Her blue hair is smooth and relatively long. She has red eyes and a black hat with a red feather.

Personality: A deeply religious woman she believes everything happens for a reason. A true patriot, Seddit would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Seddit was raised in a hard working conservative environment. Like her mother and her brother before her, after school she went straight into learning to become a Barrister. She now mingles about in high society.

Motivation: She is unsatisfied with her job.

Bonds: Religious, Military, Job, Rich. Occupation: Barrister

Voice: Rhymes sentences (sorry)

Attributes [hide]

Seddit Guilt, Female Tiefling Expert 7
Medium (5'3") Tiefling, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)15 (+2) 13 (+1)17 (+3)
Skills Acrobatics +6, Deception +6
Senses Passive Perception 11
Languages Common, Ignan, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +6

Possessions: 700 gp. Malachite (12 gp). Sardonyx (40 gp). Zircon (40 gp). Alexandrite (1300 gp). 1 Minor magic item.


Social Check DCs


Ishte Peace, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her dark red hair, when down, is lengthy. Her silver eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Always inclined to offer people food she seems plenty friendly. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born on a small isolated farm. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Engraver. She tends to her Engraver job now, and dutifully fulfills any obligations she has.

Motivation: Further expansion of business; and to be a glassblower again

Ideals: Fighting, Athletic, Philantrophist. Bonds: Slave, Nature, Job. Occupation: Engraver

Voice: Deep voice with rolling R's

Attributes [hide]

Ishte Peace, Female Tiefling Warrior 4
Medium (5'8") Tiefling, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)16 (+3) 9 (-1)11 (+0)
Skills Athletics +1, Performance +2
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Orc
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +2

Possessions: 600 gp.


Social Check DCs


Mardnab Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: 3'3" and muscular, this western woman wears a tan small hat and tan clothes. Her hair is long and black with streaks of auburn, and is pulled back with small tan clips. Her gray eyes have a joyful gleam in them most of the time.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Mardnab was raised in a hard working conservative environment. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She now spends her time doing works of charity.

Motivation: Her spouse's relatives view her with great suspicion; and she'd like to take her coworkers down a peg

Ideals: Athletic, Philantrophist. Bonds: Religious, Job, Criminal record, Family. Occupation: Shoemaker

Voice: Smoker's lung

Attributes [hide]

Mardnab Shadowcloak, Female Gnome Fighter 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)14 (+2) 12 (+1)15 (+2)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Dynamic Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tight fitting pastel shirt and pants. He wears his gray fur down. His green eyes peer out from beneath his broad pastel hat.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Dynamic hails from a village terrorized by brigands. Because his father participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother

Ideals: Impeccable. Bonds: Enemies, Immigrant, Family. Occupation: Cook

Voice: Dutch accent

Attributes [hide]

Dynamic Grass, Male Tabaxi Expert 10
Medium (5'8") Tabaxi, Chaotic Evil (CR 10)
Armor Class 15
Hit Points 57 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 14 (+2)9 (-1) 13 (+1)14 (+2)
Skills Medicine +5, Survival +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +9 / 3d6+5, Grapple +5

Possessions: 300 pp. Alexandrite (1000 gp). Sard (40 gp). Eye agate (4 gp). Brown-green garnet (120 gp). Red spinel (120 gp).


Social Check DCs

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