Morkral Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'4" and wears dull grey sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. His golden hair is lengthy and is close to two feet long. His eyes are a pleasant gray.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He enjoys reading and quiet.
History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Stylist, but he got bored and became a Miner. He has drifted from career to career and currently works as a Miner.
Motivation: Sabotage a competitor.
Ideals: Philantrophist, Logical. Bonds: Mentor, Job. Occupation: Miner
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 16 (+3) | 16 (+3) | 8 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Elven, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 5000 cp. Coral (150 gp).
Tawna Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: She dresses in white turtlenecks beneath a yellow coat with pastel slacks. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her blonde hair is kept up in a ponytail inside a feathered hat. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Tawna is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She never wears the same outfit twice, unless she absolutely has to.
History: Born in a small village she learned the ways of the warrior from her mother. When Tawna reached her early adolescence her Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tawna fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To get a good night's sleep.
Ideals: Extrovert, Artistic, Fighting. Flaws: Insomniac. Bonds: Military. Occupation: Bellfounder
Voice: Draws out vowels
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 63 (13d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Elven, Giant
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
Possessions: 1000 gp. Obsidian (10 gp). Rhodochrosite (10 gp). Black opal (1600 gp). Zircon (60 gp). Red-brown spinel (140 gp). Fiery yellow corundum (1600 gp). Chalcedony (60 gp). Bloodstone (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sweet Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a simple brown robe with white stripes complete with hood. His lavender fur is braided into rings. His eyes are likewise blue.
Personality: Abrasive and pushy, he has a hard time making friends. He is able to make almost anything out of random pieces of junk.
History: Gifted from a young age, Sweet studied abroad. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has a crush on the local Sellsword; and he has passion for adventuring and risk
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Adventurer, Has a crush. Occupation: Masseuse
Voice: Dark and ominous
Attributes [hide]
Medium (6'4") Tabaxi, True Neutral (CR 10)
Armor Class 10
Hit Points 47 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 9 (-1) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
Possessions: 2400 gp.
Trynnicus Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: This man prefers to wear black pants and tee shirts, and sports empty pouches on his belt. His bronze crest is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Trynnicus is combative with any and all who dare try his patience in the slightest.
History: The child of a Merchant, who enjoyed hunting, Trynnicus was taken on many hunting expeditions. A gifted student he started as a Merchant, but he got bored and became a Ploughman. He tends to his Ploughman job now, and dutifully fulfills any obligations he has.
Motivation: Many dire rats want him driven away; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Justice. Flaws: Sensitive. Bonds: Nature, Job, Enemies. Occupation: Ploughman
Voice: Soft and mumbly
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 67 (9d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
Possessions: 60 pp. Sardonyx (80 gp). Banded agate (8 gp). Malachite (8 gp). Sard (80 gp). Amethyst (160 gp). Fiery yellow corundum (1100 gp). Freshwater pearl (8 gp). Azurite (8 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

