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NPC Generator

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Advanced [show]


Gilthur Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. His hair is greying and his face has many wrinkles. His brown eyes peer out from beneath his deerstalker brown hat.

Personality: Gilthur is depressed about a lot of things. He tends to be a nihilist. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: An old rival family wants him found.

Flaws: Depressed. Bonds: Family, Religious, Adventurer. Occupation: Barber

Voice: Pirate accent

Attributes [hide]

Gilthur Rubyeye, Male Dwarf Druid 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)13 (+1) 12 (+1)9 (-1)
Skills Investigation +3, Stealth +1
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 60 gp.


Social Check DCs


Gimurt Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a brown cloak and cross-gartered blue stockings. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He has amber eyes.

Personality: His tongue was cut out and he uses sign language. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 12th year, his parents were killed by a drow raid, leaving Gimurt alone in the world. After a stint in an orphanage, he was adopted. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: To reunite with his old friends.

Flaws: Disease, Antagonistic. Bonds: Enemies, Adventurer. Occupation: Junk Dealer

Voice: Sore throat, cough

Attributes [hide]

Gimurt Steelfist, Male Dwarf Aristocrat 12
Medium (4'3") Dwarf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 106 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)12 (+1) 15 (+2)14 (+2)
Skills Insight +6, Investigation +5
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1

Possessions: 300 pp. A miniature golden chest with tiny emeralds lining the top (100 gp). Old masterpiece painting (900 gp). Gold and ruby ring (3000 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). Old masterpiece painting (900 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Old masterpiece painting (900 gp).


Social Check DCs


Namfoodle Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'3" and wears a tan shirt with thin pastel vertical stripes and green pants. His left leg appears badly burned and disfigured. His long brown hair reaches down to his waist. He tend to wears goggles to shield his eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was raised in a white middle class family as the only child. Namfoodle liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has never given up on his writing dream.

Motivation: He seems to be bored by most things.

Ideals: Artistic. Flaws: Shy, Mundane. Bonds: Nature. Occupation: Guard

Voice: Squeaky

Attributes [hide]

Namfoodle Cobblelob, Male Gnome Wizard 1
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)13 (+1) 14 (+2)14 (+2)
Skills Performance +4, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1000 cp. A roughly beaten golden orb (80 gp).


Social Check DCs


Raymond Adley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the recently deceased. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a Barkeep, his mother struggled to pay the bills. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Revenge; and many giants want him driven away

Ideals: Gifted, Philantrophist. Flaws: Secretive. Bonds: Poor, Enemies. Occupation: Bather

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Raymond Adley, Male Human Commoner 4
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)13 (+1) 13 (+1)10 (+0)
Skills Insight +3, Nature +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs

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