Patrin Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses in collared shirts and wears a proper scarf over his head. His blue crest has been sun bleached extensively. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is skeptical of what others tell him and is slow to trust.
History: He comes from a rich southern family. His homeland was ravaged by war and he spent much of his life rebuilding it. He now mingles about in high society.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Antagonistic, Shy, PTSD. Bonds: Rich. Occupation: Cook
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 15 (+2) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Giant, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Az-Rans Dryden, Male Half-Orc [Permalink]
Personal [hide]
Description: Standing 5'0", this man tends to wear a white poncho over his likewise colored trousers and shirt. His long chestnut hair is drawn into a two foot long braid. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A true patriot, Az-Rans would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He is the product a well kept family trust fund and as such has never really known need. Az-Rans was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Doctor. He has built up a small fortune and can afford his own way.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Persistence. Bonds: Military, Rich, Immigrant, Job. Occupation: Doctor
Voice: American accent
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 14 (+2) | 5 (-3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 1900 sp.
Heskan Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and prefers to wear black pants and tee shirts. His copper crest is knotted and matted. His gold eyes lackadaisically let the world flow into them.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Money/treasure; and his spouse's relatives view him with great suspicion
Ideals: Athletic. Flaws: Cynical, Impulsive. Bonds: Rich, Family. Occupation: Tailor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 9)
Armor Class 9
Hit Points 46 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 11 (+0) | 5 (-3) | 19 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +0
Possessions: 500 gp. Rock crystal (60 gp). Zircon (60 gp). Deep blue spinel (900 gp). Golden yellow topaz (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jacoba Perceval Burke, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is red and curly. She is baby faced.
Personality: Jacoba is depressed about a lot of things. She tends to be a nihilist. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature dagger.
Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Depressed. Bonds: Adventurer, Rich. Occupation: Shepherd
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 49 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 9 (-1) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
Possessions: 1000 gp. Jasper (40 gp). Rhodochrosite (16 gp). Hematite (16 gp). Bloodstone (40 gp). Alexandrite (800 gp). Bloodstone (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

