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NPC Generator

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Advanced [show]


Dazzazn Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a well pressed and immaculate suit (or dress). His crest is brass and curly. His eyes are red and he is always smoking a pipe.

Personality: Always inclined to offer people food he seems plenty friendly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He comes from a rich eastern family. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends.

Ideals: Philantrophist, Extrovert. Bonds: Rich, Adventurer. Occupation: Barkeep

Voice: Smooth and feminine

Attributes [hide]

Dazzazn Fharngnarthnost, Male Dragonborn Fighter 5
Medium (6'5") Dragonborn, True Neutral (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)15 (+2) 11 (+0)14 (+2)
Skills Insight +3, Performance +5
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 20000 cp.


Social Check DCs


Silvo Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red costume with the symbols of luck on his torso. His golden hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. There was a wharf not far from home where he often wandered off to fish. He has gone from town to town working and never settling down anywhere, but has fallen for a local Detective. He hasn't told them the truth, but wants to settle down with them.

Motivation: He would like to get married and retire.

Flaws: Mundane, Fearful. Bonds: Nature, Has a crush. Occupation: Carpenter

Voice: Soothing and warm

Attributes [hide]

Silvo Elderberry, Male Halfling Fighter 6
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 10
Hit Points 21 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 7 (-2)12 (+1) 17 (+3)14 (+2)
Skills Perception +6, Performance +5
Senses Passive Perception 15
Languages Common, Halfling, Auran
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Einkil Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a well pressed and immaculate suit (or dress). His hair is cut close to his head. He has a dull look in his blue eyes.

Personality: He is almost excessively polite to everyone, even when angry. A true patriot, Einkil would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has since lost track of the people in his past.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Flaws: Shy, Disease. Bonds: Military, Family, Adventurer. Occupation: Knight

Voice: Stutters

Attributes [hide]

Einkil Broodfist, Male Dwarf Ranger 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)10 (+0) 16 (+3)9 (-1)
Skills Investigation +2, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 280 gp.


Social Check DCs


Caramip Garrick, Female Gnome [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her axe with her veritable burlap sack of a shirt. Her attire stands in sharp contrast to her axe, which is beautifully polished and possesses an ornate carving of a rose on it. Her hair is always cut to a buzz. Her otherwise smooth face is marked with small tiny scars.

Personality: Caramip hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She does not believe in violence as a means to an end. She is a dedicated Engraver but believes her peers are too gung-ho.

History: Born in the west her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Engraver hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Wants to raise her children well; and find a way to reverse the transformation of her brother

Ideals: Artistic, Pacifist. Bonds: Poor, Enemies, Family. Occupation: Engraver

Voice: Low range voice

Attributes [hide]

Caramip Garrick, Female Gnome Ranger 4
Small (3'0") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)10 (+0) 13 (+1)13 (+1)
Skills Persuasion +3, Religion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 29000 sp. Brown-green garnet (60 gp). 1 Minor magic item.


Social Check DCs

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