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NPC Generator

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Advanced [show]


Efferil Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man typically wears violet cloth garments or leather armor. He keeps his auburn hair in a flapper bob. He wears large thick round spectacles.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Efferil abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Logical, Gifted. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Sculptor

Voice: Draws out vowels

Attributes [hide]

Efferil Mystralath, Male Half-Elf Monk 2
Medium (4'9") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 13 (+1)16 (+3) 10 (+0)13 (+1)
Skills Animal Handling +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Undercommon, Sylvan
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1

Possessions: 370 gp. 1 Masterwork Common Melee.


Social Check DCs


Shadow Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He typically wears a sleeveless long coat of deep brown leather and dull tan iron scale mail. His gray fur is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He snorts whenever he laughs or is feeling confident. He does not believe in violence as a means to an end. He is a dedicated Ploughman but believes his peers are too gung-ho.

History: Shadow lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He hasn't been sleeping well lately.

Motivation: He feels threatened by others; and to get a good night's sleep

Ideals: Pacifist. Flaws: Insomniac, Fearful. Bonds: Poor, Family. Occupation: Ploughman

Voice: Sensual and smooth

Attributes [hide]

Shadow Timber, Male Tabaxi Wizard 2
Medium (5'10") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)13 (+1) 8 (-1)17 (+3)
Skills Survival +1
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 140 gp.


Social Check DCs


Thorpe High-hill, Male Halfling [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair, while still mostly black, has prominent grey streaks. His gray eyes are slightly larger than normal.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted. Flaws: Shy. Bonds: Adventurer, Military, Slave. Occupation: Baker

Voice: High pitched and raspy

Attributes [hide]

Thorpe High-hill, Male Halfling Ranger 11
Small (2'10") Halfling, Lawful Good (CR 11)
Armor Class 12
Hit Points 55 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)15 (+2) 12 (+1)11 (+0)
Skills Stealth +5, Survival +5
Senses Passive Perception 11
Languages Common, Halfling, Auran, Druidic
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 130 pp. Rock crystal (50 gp). Silver pearl (90 gp). Red spinel (90 gp). Moonstone (50 gp). Obsidian (10 gp). Onyx (50 gp). Brown-green garnet (90 gp). Chrysoberyl (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fistula Dudley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears long strands of aquamarine and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has a slight overbite and is overall scrawny. Her chestnut hair is well kept. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: The child of a Engraver, who enjoyed hunting, Fistula was taken on many hunting expeditions. She made a point of taking high paying jobs and getting most of it up front. She now mingles about in high society.

Motivation: To reunite with her old friends.

Flaws: Antagonistic. Bonds: Rich, Enemies, Nature, Adventurer. Occupation: Assassin

Voice: Laughs frequently while speaking

Attributes [hide]

Fistula Dudley, Female Half-Orc Paladin 8
Medium (4'8") Half-Orc, Chaotic Good (CR 8)
Armor Class 11
Hit Points 57 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)15 (+2) 16 (+3)12 (+1)
Skills Perception +6, Religion +5
Senses Passive Perception 15
Languages Common, Orc, Dwarven, Draconic
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1000 gp.


Social Check DCs

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