Ar-Beka Darby, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of his god around his neck, and a sickle on his belt. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a dagger on it. He has a small bristly mustache and wavy chestnut hair. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Flattery will make him almost putty in your hands.
History: He was born at the edge of vast plains. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Fighting, Philantrophist. Flaws: Depressed, Selfish. Bonds: Nature. Occupation: Junk Dealer
Voice: Posh accent
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 40 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 14 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
Possessions: 900 gp. Obsidian (9 gp). Jet (90 gp). Freshwater pearl (9 gp). Azurite (9 gp).
Eberdeb Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. His hair is cut close to his head. His eyes are amber and catlike.
Personality: Abrasive and pushy, he has a hard time making friends. Animals are drawn to him, and he is able to talk to them.
History: Eberdeb was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. His parents enrolled him in a Cleric school at a young age so that he could practice his necromantic talents. He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Barrister
Voice: Sounds elderly
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 300 gp. 1 Minor magic item.
Rolf Alton, Male Human [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he is dressed in a clean brown cloak covering his clean studded leather. His white hair is heavily combed to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: From birth he was tutored by a cruel and relentless mentor. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. By chance he met his sister recently and the two have been together since.
Motivation: He is not mentally stable, and does not behave rationally; and doesn't want to be a spy and was forced into it by his family
Ideals: Gifted. Flaws: Insane. Bonds: Family, Adventurer, Mentor. Occupation: Spy
Voice: Australian accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 33 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 10 (+0) | 11 (+0) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Druidic, Elven
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 |
Possessions: 1 Minor magic item.
Andry Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: This woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has a penchant for wearing a ring with an oversized jet on her left hand. Her brown hair is drawn into a tight pony tail with a card scrunchie. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: Confrontational and typically high on some drug or another. She is harsh and unforgiving.
History: She comes from a rich western family. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She's looking for her big break.
Ideals: Logical. Flaws: Addict, Antagonistic. Bonds: Rich, Adventurer. Occupation: Banker
Voice: Jittery and nervous
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 28 (6d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 3000 sp. Red-brown spinel (50 gp). Deep blue spinel (1300 gp). Golden yellow topaz (1300 gp). Malachite (10 gp).
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., chris wilson, Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, Darrya Keshvari, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Ivee Quinn, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Josh Braden, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Price, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

