Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Shax Grief, Female Tiefling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear black clothing when she does not wear armor. She wears her purple hair up. Her white eyes are slightly larger than normal.

Personality: She acts crazy and hedonistic. She takes great joy in being the best Server in town.

History: Gifted from a young age, Shax studied abroad. She helped her mother out around the business and became quite the natural. She has gone from town to town working and never settling down anywhere, but has fallen for a local Spy. She hasn't told them the truth, but wants to settle down with them.

Motivation: She wants to get laid; and sabotage a competitor

Ideals: Gifted. Flaws: Hedonist. Bonds: Job, Has a crush. Occupation: Server

Voice: German accent

Attributes [hide]

Shax Grief, Female Tiefling Monk 5
Medium (6'2") Tiefling, Neutral Evil (CR 5)
Armor Class 7
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 13 (+1)14 (+2) 10 (+0)15 (+2)
Skills Performance +5, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Sylvan, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +1

Possessions: 100 gp.


Social Check DCs


Ar-Karo Marston, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He wears a white tunic with green highlights, and long brown pants that bunch up around his shoes. His golden hair is still thick. His amber eyes peer out from beneath his feathered white hat.

Personality: Ar-Karo is depressed about a lot of things. He tends to be a nihilist. He is afraid of women and trembles around them

History: Born in the north to a Sellsword, Ar-Karo learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sellsword. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Sabotage a competitor.

Flaws: Depressed, Shy. Bonds: Job, Adventurer. Occupation: Sellsword

Voice: Australian accent

Attributes [hide]

Ar-Karo Marston, Male Half-Orc Bard 6
Medium (6'6") Half-Orc, Lawful Evil (CR 6)
Armor Class 12
Hit Points 19 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)9 (-1) 9 (-1)14 (+2)
Skills Persuasion +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Carved bone or ivory statuette (60 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). Fire opal pendant on a fine gold chain (700 gp).


Social Check DCs


Yvonne Floshem, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, and she perpetually has her bow ready. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. She wears crescent spectacles with a black brim.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She is a great chef.

History: The child of northern immigrants she idolized her mother. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and she's repulsed by the pc

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Enemies, Immigrant. Occupation: Body Guard

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Yvonne Floshem, Female Half-Elf Commoner 1
Medium (4'8") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)11 (+0) 13 (+1)16 (+3)
Skills Acrobatics +1, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +3

Possessions: 40 gp.


Social Check DCs


Isabella Browning, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a brown cloak and cross-gartered tan stockings. She sports golden long hair. Her eyes, though not visible through her cowl, are violet.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born in the north. A few years later when the west was not economically sound they moved to her current location. Due to her spouse's obsession with being a Mayor they were divorced and she won custody of their son. She worked as a Animal Trainer, and she later adopted a second son.

Motivation: She is terrified, and will act out of fear; and to unite with her brother

Ideals: Logical. Flaws: Fearful. Bonds: Job, Immigrant, Family. Occupation: Animal Trainer

Voice: Pronounces difficult words wrong

Attributes [hide]

Isabella Browning, Female Human Adept 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)12 (+1) 16 (+3)14 (+2)
Skills Nature +3, Survival +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 80 gp.


Social Check DCs

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