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NPC Generator

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Advanced [show]


Verin Sanctuary, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she has the majority of her body covered in plate. Her hair is red and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: This woman loves music and to teach people music more than just about anything. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: Verin was born in the west. At a young age she loved to build and create. She moved from fad to fad and when she turned 15 she discovered music. She has never given up on her music dream.

Motivation: Marry her sister to traveling adventurers; and to unite with her sister

Ideals: Artistic, Persistence. Flaws: Insane. Bonds: Family. Occupation: Baker

Voice: Old thin voice

Attributes [hide]

Verin Sanctuary, Female Tiefling Paladin 8
Medium (5'8") Tiefling, True Neutral (CR 8)
Armor Class 13
Hit Points 61 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)15 (+2) 15 (+2)18 (+4)
Skills Athletics +4, Deception +7
Senses Passive Perception 12
Languages Common, Gnoll, Giant
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Millicent Ashton, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has slicked back auburn hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a font of random trivia from the lore and stories she has discovered

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. After a long history of fighting, Millicent and her spouse have recently divorced.

Motivation: To reunite with her absent father; and doesn't want to be a laborer and was forced into it by her family

Ideals: Logical, Gifted. Flaws: Insomniac, Antagonistic. Bonds: Religious, Family. Occupation: Laborer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Millicent Ashton, Female Human Commoner 1
Medium (4'8") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)17 (+3) 12 (+1)9 (-1)
Skills Arcana +5, Performance +1
Senses Passive Perception 11
Languages Common, Undercommon, Goblin, Aquan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 pp. Malachite (10 gp).


Social Check DCs


Gunter Presley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a faded coat and loose pants complete with broad hat. He has a small bristly mustache and wavy silver hair. His brown eyes dart from person to person to random spaces in the air.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Gunter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Through the years after Gunter was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Gunter's father didn't care for him much, and the feeling was mutual. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Gunter never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and to reunite with his absent father

Flaws: Antagonistic. Bonds: In love, Poor, Family. Occupation: Architect

Voice: Soothing and warm

Attributes [hide]

Gunter Presley, Male Human Expert 7
Medium (6'5") Human, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)14 (+2) 18 (+4)10 (+0)
Skills Animal Handling +7, Persuasion +3
Senses Passive Perception 14
Languages Common, Celestial, Orc
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Orianna Ennui, Female Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a robe, a symbol of her god around her neck, and a longbow on her belt, and a wedding ring on her right hand. Her hair is cut close to her head. She has black eyes and a black hat with a brown feather.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She would rather hide behind her crafts than deal with other people.

History: Born in a small village she learned the ways of the warrior from her father. She moved from fad to fad and when she turned 15 she discovered painting. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist, Artistic. Flaws: Shy. Bonds: In love. Occupation: Fletcher

Voice: Indian accent

Attributes [hide]

Orianna Ennui, Female Tiefling Paladin 8
Medium (5'2") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 45 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)8 (-1) 10 (+0)11 (+0)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1400 gp. Aquamarine (700 gp). Amber (50 gp). Onyx (60 gp). Sardonyx (60 gp).


Social Check DCs

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