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NPC Generator

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Advanced [show]


Findex Pyraxtallinost, Female Dragonborn [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a tight fitting black shirt and pants. Her gold crest has been sun bleached extensively. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She got into the Junk Dealer business at a young age. Cursed with vampirism at a very young age, Findex has worked very hard to control her curse. She struck the Junk Dealer job and began her own company from there.

Motivation: To clean up the streets; and further expansion of business

Ideals: Impeccable. Flaws: Terse, Disease. Bonds: Job, Guardian. Occupation: Junk Dealer

Voice: Rolls R's

Attributes [hide]

Findex Pyraxtallinost, Female Dragonborn Rogue 3
Medium (6'1") Dragonborn, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 11 (+0)10 (+0) 7 (-2)10 (+0)
Skills Acrobatics +2, Intimidation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 2000 sp.


Social Check DCs


Hamil Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear white pants and tee shirts. His skin is fair and his fingers are delicate and long. He has a long golden beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: He can speak with the recently deceased. He misses his home and complains about the freezing weather, even in summer.

History: Hamil was born the youngest of three triplets. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a carter and was forced into it by his family

Ideals: Gifted, Logical. Bonds: Immigrant, Family. Occupation: Carter

Voice: Can't modulate volume

Attributes [hide]

Hamil Fastfoot, Male Halfling Sorcerer 8
Small (3'4") Halfling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 37 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)7 (-2) 13 (+1)12 (+1)
Skills Insight +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Curran Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a wide-brimmed hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Curran grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Curran. He has drifted from career to career and currently works as a Stableman.

Motivation: To be a Dilettante again; and sabotage a competitor

Ideals: Athletic. Bonds: Job, Religious, Poor, Criminal record. Occupation: Stableman

Voice: Slow speaker

Attributes [hide]

Curran Elderberry, Male Halfling Cleric 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 40 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)18 (+4) 9 (-1)16 (+3)
Skills Nature +7, Religion +7
Senses Passive Perception 9
Languages Common, Halfling, Goblin, Druidic, Gnoll, Gnome
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Embroidered and bejeweled glove (1000 gp). Finely wrought small gold bracelet (50 gp). 1 Minor magic item.


Social Check DCs


Farideh Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a simple burlap shirt and baggy pants. She conceals her mace with her veritable burlap sack of a shirt. Her scarlet crest is smooth and relatively long. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is extraordinarily eccentric. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of southern immigrants she idolized her mother. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She is untrained/undisciplined, which makes her dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Joker, Fighting. Flaws: Insane. Bonds: Immigrant, Rich. Occupation: Performer

Voice: Speaks with lips pursed

Attributes [hide]

Farideh Fharngnarthnost, Female Dragonborn Sorcerer 9
Medium (6'4") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 31 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)14 (+2) 14 (+2)16 (+3)
Skills Sleight of Hand +5, Survival +5
Senses Passive Perception 12
Languages Common, Abyssal, Orc
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366664

Possessions: 9000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). An abacus with copper, silver and gold markers (140 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Cloth of gold vestments (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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