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NPC Generator

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Advanced [show]


Pelt In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and red robe with the hood down. He has a slight overbite and is overall scrawny. His fur is white and curly. His eyes are yellow and he is always smoking a pipe.

Personality: He speaks before he thinks and is too direct. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Pelt grew up listening to his father's many stories. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Pelt took refuge in the old dungeon and found the beat up shortbow and armor he uses now. He now travels the world, in search of power and loot.

Motivation: He's attracted to the PC; and he desires power and/or immortality

Ideals: Gifted. Flaws: Impulsive. Bonds: Adventurer, Nature, Has a crush. Occupation: Bricklayer

Voice: Whispers

Attributes [hide]

Pelt In the Morning, Male Tabaxi Aristocrat 7
Medium (5'6") Tabaxi, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 30 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 10 (+0)12 (+1) 12 (+1)15 (+2)
Skills Athletics +3, History +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Panana Reese, Female Gnome [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair is short and white. She has hazel eyes and a tan hat with a black feather.

Personality: She is fixated on the number 12. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She plays an instrument quite well.

History: Sold as a small child to a slaver, Panana was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has never given up on her writing dream.

Motivation: To reunite with her absent mother.

Ideals: Artistic. Flaws: Insane. Bonds: Mentor, Family. Occupation: Dyer

Voice: Soothing and warm

Attributes [hide]

Panana Reese, Female Gnome Cleric 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 19 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)14 (+2) 15 (+2)13 (+1)
Skills History +4, Performance +3
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). 1 Minor magic item.


Social Check DCs


Dabbledob Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he has a large blue mantle and cape that has been intricately interwoven into his black robe. His hair, while still mostly black, has prominent grey streaks. His eyes are a pleasant blue.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. As long as the job gets done he does not care how it got done.

History: He was born to a criminal king-pin and mafia family His homeland was ravaged by war and he spent much of his life rebuilding it. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Professionalism. Flaws: Shy, PTSD. Bonds: Criminal record. Occupation: Stableman

Voice: Soothing and warm

Attributes [hide]

Dabbledob Albaratie, Male Gnome Cleric 11
Small (3'5") Gnome, True Neutral (CR 11)
Armor Class 14
Hit Points 77 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)11 (+0) 14 (+2)17 (+3)
Skills Performance +7, Survival +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: Rose (80 gp). Blue quartz (5 gp). Rock crystal (80 gp). Amethyst (120 gp).


Social Check DCs


Jo Stoutbridge, Female Halfling [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft pastel waves gently in the breeze. She has a moderate pudge and is not very fit. She keeps her long golden hair kept up in a rat tail. Her amber eyes are slightly larger than normal.

Personality: Stoic and calm, she prefers to meditate than take action. She pushes her goals aggressively. She is also a coward if confronted.

History: From birth she was tutored by a cruel and relentless mentor. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She then took over the family business and is one of the better Cartwright for hire.

Motivation: She feels threatened by others; and she has money and likes to spend it

Ideals: Disciplined. Flaws: Fearful. Bonds: Rich, Mentor, Job. Occupation: Cartwright

Voice: Speaks with back of mouth

Attributes [hide]

Jo Stoutbridge, Female Halfling Sorcerer 3
Small (3'2") Halfling, Chaotic Good (CR 3)
Armor Class 15
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 13 (+1)10 (+0) 15 (+2)13 (+1)
Skills Athletics +0, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Just what you see.


Social Check DCs

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