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NPC Generator

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Advanced [show]


Three Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears pastel leather gloves, a pastel jacket, and tight pants, and sports empty pouches on his belt. His lavender fur is lengthy and is close to two feet long. His fierce blue eyes like to dwell on things.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Farmer arts, while his mother instructed him in etiquette, music and courtly manner. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has built up a small fortune and can afford his own way.

Motivation: Wishes to resurrect an old love; and money/treasure

Ideals: Philantrophist. Flaws: Disease. Bonds: Rich, Criminal record, In love. Occupation: Farmer

Voice: Hollow voice

Attributes [hide]

Three Mirror, Male Tabaxi Ranger 5
Medium (5'6") Tabaxi, Neutral Evil (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)9 (-1) 12 (+1)13 (+1)
Skills Persuasion +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hamil Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a long, red cloak. With bright brown hair and a scraggly beard. His violet eyes peer out from beneath his small red hat.

Personality: Confrontational and typically high on some drug or another. Flattery will make him almost putty in your hands.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: He's looking for his big break.

Flaws: Addict, Selfish. Bonds: Poor, Adventurer. Occupation: Shoemaker

Voice: Complex vocabulary, royal

Attributes [hide]

Hamil Greenleaf, Male Halfling Fighter 6
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 42 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)16 (+3) 13 (+1)11 (+0)
Skills Acrobatics +7, Nature +6
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Druidic, Auran
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +6

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Naill Ariessus, Male Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he likes to wear ponchos typically of a light tan in addition to tight pants. His hair is black and curly. His blue eyes dart from person to person to random spaces in the air.

Personality: He is irascible and easily irritated. He has a habit of throwing himself into exceedingly dangerous situations.

History: Naill hails from a village terrorized by giants. In his 12th year, his parents were killed by a giants raid, leaving Naill alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and someone believes him a fraud

Flaws: Antagonistic, Impulsive. Bonds: Enemies, Immigrant, Religious. Occupation: Body Guard

Voice: Thin and wheezing

Attributes [hide]

Naill Ariessus, Male Elf Druid 2
Medium (4'10") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)13 (+1) 8 (-1)11 (+0)
Skills Animal Handling +1, Performance +2
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Anne Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears white painted combat armor at almost all times. She keeps her red hair in a flapper bob. She has a dull look in her amber eyes.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: The child of western immigrants she idolized her father. After coming to the age of reason, Anne took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted druidic powers by her dying brother.

Motivation: She's repulsed by the PC; and to protect her home

Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Slave Trader

Voice: Prounounces S like Z

Attributes [hide]

Anne Wildheart, Female Halfling Fighter 10
Small (3'2") Halfling, Lawful Good (CR 10)
Armor Class 12
Hit Points 71 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)14 (+2) 11 (+0)16 (+3)
Skills Performance +7, Persuasion +7
Senses Passive Perception 10
Languages Common, Halfling, Auran, Ignan
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1600 gp. Black pearl (700 gp). Lapis lazuli (9 gp). Onyx (20 gp). Sardonyx (20 gp). Violet garnet (700 gp). Star ruby (1200 gp). Onyx (20 gp).


Social Check DCs

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