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NPC Generator

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Advanced [show]


Sekhmet Grief, Female Tiefling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her blue hair is heavily combed to the right. She wears large thick round spectacles.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She works hard and plays hard.

History: Sekhmet was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.

Motivation: Meet up once more with her childhood friend.

Flaws: Depressed, Hedonist. Bonds: Poor, Adventurer. Occupation: Cook

Voice: Shortens vowels

Attributes [hide]

Sekhmet Grief, Female Tiefling Barbarian 8
Medium (4'11") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 74 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)6 (-2) 7 (-2)13 (+1)
Skills Animal Handling +1, Investigation +1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 400 gp. Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). Gold music box (2000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). 1 Minor magic item.


Social Check DCs


Osah Calm, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She very much looks the part of a Unemployed. She wears a broad hat to hide her balding. She has gold eyes.

Personality: She is very quiet and rarely speaks above a whisper. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She was born to loving parents in a slum to the south. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Further expansion of business; and she'd like to take her coworkers down a peg

Flaws: Shy. Bonds: Job, Poor, Immigrant, Family. Occupation: Unemployed

Voice: Jamaican accent

Attributes [hide]

Osah Calm, Female Tiefling Aristocrat 1
Medium (5'5") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)15 (+2) 12 (+1)17 (+3)
Skills Animal Handling +3, Performance +5
Senses Passive Perception 11
Languages Common, Sylvan, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 700 sp. Blue quartz (15 gp).


Social Check DCs


Fibblestib Timbers, Male Gnome [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a simple blue robe with tan stripes complete with hood. His whole body is exceptionally muscular. He sports a long white beard, and similarly colored long hair. His brown unseeing eyes seem to look past you.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in the north, but his parents moved at a very young age to the east. After coming to the age of reason, Fibblestib took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the north, certain he would find work there.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Gifted, Logical. Flaws: Disease. Bonds: Immigrant, Religious. Occupation: Animal Trainer

Voice: Pirate accent

Attributes [hide]

Fibblestib Timbers, Male Gnome Barbarian 14
Small (3'3") Gnome, Lawful Evil (CR 14)
Armor Class 12
Hit Points 140 (14d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)15 (+2) 12 (+1)12 (+1)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Celestial
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1

Possessions: 5000 gp. Rock crystal (20 gp). Sardonyx (20 gp). 1 Medium magic item.


Social Check DCs


Bûbol Hamilton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears rags and sports a simple walking cane. His tied-back hair is auburn. He wears a mask on his face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He uses divination through singing.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted martial powers by his dying brother.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Poor, Religious. Occupation: Mayor

Voice: Aggressive tone

Attributes [hide]

Bûbol Hamilton, Male Half-Orc Barbarian 4
Medium (5'1") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 13 (+1)7 (-2) 14 (+2)7 (-2)
Skills Intimidation +0, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 10 pp. Obsidian (16 gp). Banded agate (16 gp). Moss agate (16 gp). Star ruby (800 gp). 1 Minor magic item.


Social Check DCs

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